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A jam submission

Little SoulView game page

A bullet hell game where the lower your health, the more damage you do.
Submitted by GreenBoxGames — 7 minutes, 51 seconds before the deadline
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Little Soul's itch.io page

Results

CriteriaRankScore*Raw Score
DESIGN#64.3254.325
VISUALS#74.6384.638
OVERALL#74.4004.400
SOUNDS#134.0004.000
THEME#184.2004.200
MUSIC#194.1004.100
INNOVATION#913.7253.725

Ranked from 80 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 27 to 8 of 68 · Next page · Previous page · First page · Last page
(+1)

Dude i loved it even though it was sooo hard (the game must be called little dark souls)

Submitted(+1)

Loved the designs and the music ! Also the difficulty was nice, but maybe when you fail you could respawn all enemies in the room ? 

I loved all the little animations, after taking off a boss and a key. The little arrows are very welcome, the game design is really good !

Good job keep going !

Submitted

Great combat system, the back and forth between shooting and recharging is really good. Also nice aesthetics.

(+1)

I thought it was a great game, it destroyed my eardrums when I first got in but that was because my google chrome sound was way too high. The only complaint that I have is that there wasn't enough game to play to satisfy me, I also think that it could definitely have been made more difficult, maybe faster bullets or just more bullets altogether. Otherwise this game was a mastapiece, with great enemies and well done bosses. 

Submitted(+1)

great game very satisfying and amazing art! my only feed back would be to give the enemies hp bars so i can strategies easer whether or not i need to be at lower hp to kill them or if i should regen more and the ai was kind of stupid they would get stuck on blocks and it would be easy to kill them after that, but it was very enjoyable! 

Submitted(+1)

Great art, punchy responsive audio and a really interesting take on bullet hell.

I usually don't really like the genre but this one had a great bit of tactic to it as well needing to time those recharges while also wanting to stay low HP for those hard hitting shots--a great take on the theme with that as well!

For me I sometimes got a little lost within the level as some of the areas looked quite similar, but I think a minimap may have damaged the visual style. As such I'd maybe suggest a way to speed up or something of that sort so that backtracking wouldn't become tedious if you did get lost. But then I suppose that'd be hard to integrate without it being a mechanic for the fights... So I'm not sure.

Really great, polished piece though, and you definitely nailed that poster!!

Developer

Thanks for the feedback! Yeah the slow movement speed was definitely annoying while backtracking, I think if I had added a little dash or something it could have fixed that and also added another mechanic to the combat but oh well, Ill probably add it in if I keep working on the game.

Submitted

I went for the "health is ammo" as well as the "less health = more damage" idea too with my game! I went with the "kill enemies for more health" route rather then stopping to recharge. I enjoyed how you did it though, slowing down to recharge created a ton of tension and felt really good. The visuals are amazing. It felt really satisfying to line up a shot with multiple enemies or to knock an incoming projectile out of the air.

The only thing I found was that the game would sometimes lag if the pathfinding failed, this could be when I was being chased by the yellow guys and they got stuck outside of a boss gate or if an enemy got stuck in the areas collision.

Overall fun game! Check out mine if you get a chance!

Developer(+1)

Thanks for your feedback! Yeah I'll definitely check out your game.

Submitted(+1)

Great take in the theme, I made a roguelike with the same mechanic! This game feels crazy polished for a jam game, love the art :)

Submitted(+1)

would rate visual 6 if i could

Developer

Thank you! Also I checked out your game, good stuff!

Submitted

would rate visual 6 if i could

(+2)

wranch

Developer

Thank you Mr.Wranch Dressin

Submitted(+1)

That's some nice graphics :)

(+2)

Its really amazing, I played it for like 15-20 minutes like woah! :O

I really enjoyed it, but,

1. A minimap will be great

2. Variation in Boss

3. Increased Speed (meh, it was soo slow ;u;)

Developer(+1)

Thanks for the feedback! Yeah I think maybe if I had added a little dash or something it coulda helped with the slow speed. Also a if I had had time to add it a mini map definitely would have been super helpful. Also I agree, definitely needs more boss & enemy variations.

Submitted(+1)

Loved it! Really nice and clean art style, fun mechanic and gameplay.

Submitted(+1)

Simple design but very interesting art and juice. The only thing I would improve is the player's visibility, making it more distinct from the crosshair.

Developer(+1)

Thanks for your feedback, I agree, the player is kind of easy to lose once stuff gets hectic.

Submitted(+1)

Really enjoyed it! I think a minimap might improve the game, lov ed the art and shooting mechanics though!

I'd love it if you played and rated my game as well :D

Submitted(+1)

beautiful and interesting game,
but the sounds of gunshots hit the ears

HostSubmitted

Fantastic entry! Loved the take on the theme, and great art & game feel. 

Developer

Thank you!

Submitted(+1)

O M G, THIS IS AMAZING, The visuals are so beautiful, and the main game play idea is soo cool and works so well, The way the enemies move and look is soo good, and everything is still smooth and calm, Just Amazing.

Thank you for this great game!

Developer

Thank you much!

Cette jeux a me rend plus stimulé que ma femme.

Developer

Merci beaucoup mon ami

Viewing comments 27 to 8 of 68 · Next page · Previous page · First page · Last page