Interface looks very nice and clean. Took me a moment to find focus, it is a bit hidden in plain sight :}
Tsuroru
Creator of
Recent community posts
Submitted. Ameded and re-submitted. Then corrected and re-re-submited again.
It looks like Unity has three places where you can set dimensions for your project and if the're not same sprites get some lines on the sides. ^^'
Took me some time to iron it out.
Just realised it looks kinda C-64-ish o.0
Also - did good and bad ending :}
Proud to put together system to move cargo between port and ship based on list of lists of strings. It was a new level of complexity for me.
Best of luck to everyone taking part!! :}
Hi Musrex!
Thank you for the comment. I tried to go for old point and click vibe. Did you got info quotes on the top? They were there to help.
I was whacking bugs up late remembering that building the game takes my old laptop about 30 minutes I didn't had much time for testing.
There was a bit of problem with colliders - they were used to check what object to pickup, but with two objects near you could pick not the one you've intended. I'm sure there's better method but had no time to research ^^'
I'll try doing it better next time :}









