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A jam submission

Gravity DrifterView game page

Escape from a giant creature as you maneuver through obstacles
Submitted by Pixelcomet Games (@pixelcometgames) — 3 hours, 42 minutes before the deadline
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Gravity Drifter's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#514.4484.448
Overall#3863.7243.724
Fun#5113.5523.552
Originality#16473.2673.267

Ranked from 116 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The Gravity and the "Situation" is Out of Control

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 60 to 41 of 66 · Next page · Previous page · First page · Last page
Submitted

This is really cool and has a lot of polish - it's really nice to look at. It took me a minute to realize there was a Dash - at which point I stopped dying in the first 10 seconds of playing every time. Great job! :)

Submitted(+1)

Really good game, I had a ton of fun and it is lot of content for what seem to be a solo endeavor.  The gameplay, while not intuitive at first, because I kept dying when the control completely flip over, is a really good take on the theme. Only thing I would add is that when there is a major shift, to put a warning arrow in the direction that the player need to run after the level rotate.

The pixel art is well crafted and polish, sfx are well used. My only problem with your game is that there is no music, could of use a temporary placeholder that is open source. Any 16 bit action tune would of work and sold the experience 10 fold.

Anyway, Great job ! It's really is a top contender.

Submitted

Crazy game. Looks really cool. gameplay confused me at first, but worked out well once I got it. How the frick did you do all this art And gameplay within 48h tho O.O

Submitted

Wow, what a wonderful game ! The art is sooo nice, and it feel good to play ! It’s sometimes hard to run, especially with wind or when the screen is moving with the monster in the bottom, but it’s fun to play ! Great job, one of my favourite games of this jam !

Submitted

Wow daaang, that game was cool. The comic in the beginning was really well done and got me pumped to play. Really like the mega man vibes and the big scary worm monster thing. Felt out of control for sure, and the rings really reinforced that for me.

high score is 10,504 :']

Nice game!

Submitted

This was excellent, really took me back to my Gradius 3 days, and I could let the strange monster worm thing eat me for days just to watch the art alone.

Submitted

Very nice art style, and the controls feel good and responsive!

The game did feel a lot easier when the stage was vertical though; I think there's potential for more orientation-dependent mechanics to expand on in the future :)

Nicely done!

Submitted

very cool game, and super polished. i was particularly impressed with how good the (i assume procedural) stage generation was considering the time frame. rarely were there are situations where i was stuck due to an unfair stage spawn, so props for that. i would only say that some background music would be nice. also, the player sprite was a bit jittery. but overall, fantastic game!

Submitted

Hey, this is an awesome game. Really high quality for the amount of time available to put it together, especially if all the art was made during the jam. That's very impressive. My only criticism is that I never really felt out of control, and if something else was out of control, I couldn't really figure out what it was. So the link to the theme felt a little bit loose. Aside from that, awesome game.

Submitted

Strong game and strong intuitive feeling. Good work!

Submitted

This is like full release quality stuff done in 2 days. Stunning!

Submitted(+1)

Fantastic game! i loved trying to beat my score and the procedural areas made it super re-playable! Art was very nice too and it had good control. Only thing i would want to see added is more modifiers and power ups to your movement maybe?  

Submitted

OMG this ART <3 (and i like the procedural generation :) 

Submitted

Nicely done! I really liked the art and gravity switching mechanic. I do think it made some of the obstacles impossible difficult to see, though, which led to more than a few sneaky deaths. Great work overall!

Submitted

Fun game with really great art and a pretty decent amount of content. Grabbing coins felt really good. I feel the "out of control" part could've been elevated a bit, as it now feels like a really good runner game more than an entry to a game jam.

Damn this slaps, what a great twist on the runner genre, and definitely fits the theme. Honestly worth developing this concept further in some way. Great job.

Submitted

Got past 34000! What usually screws me over is when the shaft goes up :D

Really fun game, however, and the art is great, though I don't know much about the two characters, which is a shame. They seemed fun, for the few seconds I saw of em.

Submitted

The art is simply astonishing and the gameplay is very interesting. It reminded me of Dandara: https://store.steampowered.com/app/612390/Dandara_Trials_of_Fear_Edition/
Good job!

Submitted

Very nice looking art.

Submitted

Very nice graphics! For some reason the controls wouldn't work for me properly. Took a long time before I could jump.

Viewing comments 60 to 41 of 66 · Next page · Previous page · First page · Last page