Neat game, but unfortunately I don't think there's any way to make a digital rubik's cube be controlled as easily as an actual physical one.
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The measurements are inconsistent. When you get +40 mL to the bucket, the counter on the right goes up by 0.4L, which is 10 times as much.
mL is milliliters, which is thousandths of a liter.
it's a decent idle game, but I'd kind of like something to do during battles besides just watching.
I got in a battle with a monster with low attack and really high defense. It couldn't touch me at all, but it took a really long time to beat because nearly every turn I didn't do any damage.
Is the enemy luck bag used for anything?
I find it difficult to hit the enemies. My best score is 11 kills.
Even if throwing the dice directly at the eyeballs wasn't gonna kill them, I would at least have liked them to push them back a bit.
This game is a lot better than I've come to expect from porn games. Also haven't seen a lot of futanari focused games and the art in this one is good.
I played this using a PS5 Dualsense controller (connected by cable) and while it mostly worked, I ran into some problems.
When rebinding controls, I had to uncheck the boxes for stick4 and stick5, or stick4- or stick5- would get bound instantly.
A lot of the buttons showed up as the wrong button. For example, pressing the circle button on my controller (where B is on an Xbox controller) registered as X.
Pressing up or down on the dpad did not register at all.
I'm used to games showing Xbox button icons or this controller not working at all without using external software, but I haven't seen these particular issues in any other games.
The graphics work well. It's easy to tell that these are evil ghosts and you need to shoot them.
I couldn't download the game through the Itch app. It looks like you forgot to mark is as being for Windows.
I didn't really understand what was happening. I just kept putting floppies on the board and pressed down and eventually I won.
If you mark the file as being for Windows it can be installed through the Itch app.
The art is great and the number of levels is incredible for a 48 hour game.
It took me 40 minutes to beat, which is by far the longest I've spent on any of the jam games I've tried. I did a lot of times on the last level.
Overall pretty solid game.
It took me a bit of experimenting to actually understand how the controls worked. I think drawing the full path and not just the waypoints would have helped, but I also understand not getting around to things that aren't absolutely critical during the jam.