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A jam submission

End of Tessara - GMTKView game page

Make your way out of the deadly cube by smartly moving around the obstacles
Submitted by OxygenDaemon, Dylano (@DylanoDev), KevinOtten, Akunya, SebvdB, Soredbrain, Carrotcream — 57 minutes, 37 seconds before the deadline
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End of Tessara - GMTK's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#6383.6193.619
Presentation#6803.8573.857
Enjoyment#7393.4293.429
Creativity#8783.5713.571

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The main character, the enemies and the world are all Dice-based. Levels are designed around the sides of a dice

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

I like the weird character designs, especially the dark armed guys who swish around. The music is also pretty interesting, but I don't really think this is my kind of game. The controls seem really frustrating unless I'm missing something obvious.

Submitted(+2)

This is really good.

Submitted(+3)

The monster dice are impressively freaky looking.

Submitted(+2)

great job

(+2)

Fun game, great art but a bit overexposed. The creative camera angle made it a bit confusing. But overall great job :)

Developer(+2)

Thanks for the feedback! I agree with the points you gave, We had some discussions about this during development but didnt quite get it right at the end.

Developer(+1)

Thank you for your feedback! Unfortunately, we noticed that all animations are overexposed too late :( It's such a shame as the art realism is wasted

Submitted(+2)

It was an enjoyable play and it looks great, well done ! :D

Submitted(+2)

Interesting game, however the camera angle together with key movement made moving around the cube really unintuitive and hard

Developer(+2)

I agree with the point you made, The camera angel was a little weird but we sadly didnt get to changing it before the end.