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End of Tessara - GMTK's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #638 | 3.619 | 3.619 |
Presentation | #680 | 3.857 | 3.857 |
Enjoyment | #739 | 3.429 | 3.429 |
Creativity | #878 | 3.571 | 3.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main character, the enemies and the world are all Dice-based. Levels are designed around the sides of a dice
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I like the weird character designs, especially the dark armed guys who swish around. The music is also pretty interesting, but I don't really think this is my kind of game. The controls seem really frustrating unless I'm missing something obvious.
This is really good.
The monster dice are impressively freaky looking.
great job
Fun game, great art but a bit overexposed. The creative camera angle made it a bit confusing. But overall great job :)
Thanks for the feedback! I agree with the points you gave, We had some discussions about this during development but didnt quite get it right at the end.
Thank you for your feedback! Unfortunately, we noticed that all animations are overexposed too late :( It's such a shame as the art realism is wasted
It was an enjoyable play and it looks great, well done ! :D
Interesting game, however the camera angle together with key movement made moving around the cube really unintuitive and hard
I agree with the point you made, The camera angel was a little weird but we sadly didnt get to changing it before the end.