Great job on this!
Play game
Blobby Boy Boxing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #2 | 4.650 | 4.650 |
Overall | #27 | 3.805 | 3.805 |
Theme/Limitation | #28 | 3.800 | 3.800 |
Music/Sound | #49 | 3.575 | 3.575 |
Technical Implementation | #57 | 3.500 | 3.500 |
Fun/Design | #69 | 3.500 | 3.500 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
you are the boxing boss. the game is beuld around having the other boxer be ON THE EDGE
Team Size
What main engine/tool/language did you use to construct the game?
construct 3
Which diversifiers did you use, if any?
what does this even mean?
Comments
Landed on your stream on Twitch and saw you playing games there and found this game in the jam. Nice one. I loved the music from the start and cool with all these opponents to choose from. A little unclear when the controls "take" but fun playing. Good graphics and entertaining :)
Ha! Making Vimlark the ref/card girl is both a genius nod to him co-hosting the jam, but also to the oddity of Mario being the ref in the NES Punch Out.
This game looks amazing and that there are so many opponents is mind-boggling for a jam game. The idea of using "On the Edge" as the limitation to alter the rules of boxing with sumo elements was a very clever take on the requirement.
Sounds great. Looks great. It's impressive in scope, but I thought the controls felt a little off. I loved, loved Super Punch-Out!! One of my favorite games growing up. There, if you dodge and your timing is off, you're punished for it. Here, I could spam the left arrow to stay out of the hitbox area without any drawback. My punch timing also didn't seem to be consequential. But it's incredibly impressive you tackled the same Punch-Out format and produced something this awesome for a jam.
Great job and well done.
Really nice art ! For gameplay I was kind of unsure why I would be able to attack sometimes and sometimes not and the boss attacks didnt felt to be worth dodging, so I ended up mashing up till I win.
Awesome art ! A lot of bosses, that's pretty cool !
really fun game impressive what you can do in such a small time alone love the way you did the art good job although it's a bit hard to tell what happening like if the enemy is punching i didn't really notice but for the time you had its impressive
fun game! cool graphics and exciting music, overall enjoyed playing ! keep it up!
Absolutely gorgeous pixel art, fantastic job!
The gameplay felt a little buggy at times - kinda tough to control, but I really loved the feeling of noticing the tells on the enemies and getting in the perfect hits! I especially loved noticing the jewel sparkle on the gundam lookin' guy - felt super satisfying to take him down! Great job!
I had a lot of fun punching rivals. Interesting concept and the art is awesome, I really love the mix between 3d and 2d. Nice job!
This was an excellent game! Very well polished. I honestly wouldn't have believe this was done in only 10 days if I hadn't watched a couple streams while you worked on this. It was interesting to see your process.
The art for this game is incredible, and it's amazing that there are so many characters here! I want to go through each and every one of them but that would literally take me all night. Game seems to be fairly straightforward where they leave an opening every once in awhile for you to take a punch and you dodge during their moves. I'm so curious if they all have their own distinct AI, because the 3 that I fought all seemed to act quite different. Anyway, great job!
An interesting game. Only sometimes there is a lag of dodging to the right. I can also press the arrows many times and they work. Good job, but I would limit the time of repeated keystroke.
Really great game and very beautiful designed and creative characters. I really enjoyed seeing all those different characters and the gauntlet mode is a great adddition. Playing this after watching your streams was a joy.
Dearest, Mr. Vault, this 'small game' is beautiful. The pixels are lovely, juicy, bouncy, and all other sorts of fantastic. It was a joy watching you create it over the week. <3
Sick sick sick sick sick i love it is my constructive feedback xD Well done!
Hey Vault! I am definitely not stalking you or anything.
Just came to say that you got a nice game there, but I wish there was a way to destroy block or something to make the game a bit faster. it really feels like the enemy is holding up the block all the time, but oh well. ALSO you should have used more of Nate's music, he is really good.
really nice game! no need to repeat the other comments, there's only one main downside and you're already aware of it
i'll just compliment you again on the global aesthetics, environment, UI system and characters made by your community ♥
congrats! :D
Leave a comment
Log in with itch.io to leave a comment.