Amazing presentation, beuatiful pixel art and 3D environment, sound effects really pack the right satisfying punch. However, not all that engaging gameplay wise, you can very easily just spam attacks, tried on about 6 different enemies. No point in dodging at all to win. A few bugs, where fights wouldnt start, and camera was constantly going backwards instead of forward. Otherwise good job!
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Blobby Boy Boxing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #2 | 4.650 | 4.650 |
Overall | #27 | 3.805 | 3.805 |
Theme/Limitation | #28 | 3.800 | 3.800 |
Music/Sound | #49 | 3.575 | 3.575 |
Technical Implementation | #57 | 3.500 | 3.500 |
Fun/Design | #69 | 3.500 | 3.500 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
you are the boxing boss. the game is beuld around having the other boxer be ON THE EDGE
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
construct 3
Which diversifiers did you use, if any?
what does this even mean?
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