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Garden Chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #4 | 4.138 | 4.138 |
Overall | #6 | 3.828 | 3.828 |
Creativity | #7 | 3.966 | 3.966 |
Gameplay | #8 | 3.621 | 3.621 |
Polish | #11 | 3.586 | 3.586 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really fun! It oozes with juice - Everything in the game is satisfyingly reactive to what you're doing, and the panic when things start getting out of hand is exciting. Definitely a great play, it was addicting. :D
Thank you so much!
Nice game! too difficult too fast however. Good job!
Thanks for playing! I agree, difficulty has gotten a little too extreme
Nicely done! I understood the task right away, and there is always something to do or pay attention to. The only comment is that scales up very quickly, which is a bit frustrating. In my case the snails came to attack when a lot of other things were happening at the same time, so I didn't understood what to do with that new challenge.
I tried to go for short rounds and I kind of underestimated the difficulty after a lot of playtesting and getting too good at the game. Next time I should probably take more time to balance that out. Thanks for playing! :)
Very nice!
Fun, simple, fast-paced, and well polished.
Great submission!
Thanks for playing!
I really liked it! It definitely fits the chaos theme. I can tell you really thought things out with all the little details, like how you can right click to quickly close your tool, or how you can hit multiple moles/snails at the same time with the hammer. Great difficulty progression too, and I actually felt like I was getting better as I kept replaying!
If I had to give something to improve, I think it'd be cool if there were multiple shorter levels with different amounts of difficulty. That way you wouldn't have to replay for as long to get to the difficulty level you were at before. Also, I could imagine a shop with upgrades for the tools being fun!
Overall, great job! Also, I think the snails and moles are cute, so bonus points for that hehe ;)
Thanks for the feedback! I agree, levels would probably fit well and also serve as a good tutorial. Thank you for playing!
This game is a lot of fun. It fits the theme well and it gets harder as I gain more points. Short, simple, chaotic fun.
thank you!! :)
This is a lot of fun! I love the gameplay mechanics, it’s very unique especially that you have to use many different tools to keep your garden nice and tidy. The game slowly on get more and more chaotic and difficult which really incorporates the theme very nicely. It took some time to understand what each tool did. It could definitely use an in game tutorial. But overall it was a great experience. The art style looks great and the music fits it quite nicely as well. The game feels intuitive and the player feedback is really good. Great job!
Thanks for the feedback and playing!!
Really liked the visual style — the game has great visual feedback and a mechanic that isn’t overused. I also enjoyed the author’s interpretation of the theme — very original!
It could use a bit more polish around the gameplay flow — even a light in-game tutorial would help, since some interactions aren’t obvious without reading the description. A restart button on the Game Over menu would also be nice.
As a suggestion for the future: maybe add more in-game UI, like an HP bar for flowers, or even better, show their condition visually in some clear way (of course, that’s not something you’d expect from a 3-day jam — just an idea for later).
Overall, really creative take on the theme and fun to play!
Thanks for the feedback. I should have added a tutorial but i also like your idea of in-game ui showing required actions, maybe little bubbles that show the needed item. Thank you for playing!
Really fun, loved it. The polish is awsome on this one. Nice particle effects, sound effects and wind shader. Thahe art is also working well. It was a bit hard to understand which tool to use on witch of the "enemies". I would also like to use my keyboard to sellect the different tools, not having to move my mouse down to the menu to change tool. Here is a video of me playing the game:
Oh wow, thank you so much for the video, really gave me some insight. After so much playtesting it all seems pretty obvious to me but i get that to a new player its confusing. Also You thinking the seeds were salt was really smart but sadly not right haha. Next time i’ll definitely include a tutorial. Thanks for playing!! :)
Really fun, loved it. The polish is awsome on this one. Nice particle effects, sound effects and wind shader. Thahe art is also working well. It was a bit hard to understand which tool to use on witch of the "enemies". I would also like to use my keyboard to sellect the different tools, not having to move my mouse down to the menu to change tool. Here is a video of me playing the game:
Such a chaotic game, nailed it!
thank you! :)
This was great fun. The snails were tough lol.
thanks for playing!
This game is a real gem . I really like the idea, and hitting the moles feels very satisfying. Playing the game was genuinely fun I could only survive for 2 minutes and 31 seconds, but that’s just because I’m bad at it . The chaotic vibe really comes through, def my fav game in this jam 5/5 in every section!
thank you so much!!
Love the frantic gardening chaos! Too much to handle - exactly what chaos should be!
thanks for playing :)
oh man I was freaking out on this one. Damn snails always got the best of me. Great work on the theme and a well thought out idea!
Thanks for playing, glad you liked it haha
Real chaos! i was REAL stressed that 2 minutes 30 seconds i was playing. If items were usable by pressing 1 2 3 4 5 it would make it better i feel like.
i thought about that but it might make it too easy and i didnt have time to introduce more tasks to compensate for the time gained. Thanks for playing!
A fellow connisseur for using snails for chaos I see :)
Had a good time! Controls were a little rough, and as others mentioned, a visual tutorial would have helped, but you have a solid base to flesh this out into a full project. Great job!
Haha yeah was funny seeing you post about snails in the discord while i made my game. Thanks for playing! :)
I survived for 2 mins and 31 secs! Stressful game and chaotic for sure! Unfortunately the sound didn't seem to work but it felt great to play anyways, a nice touch with the lawn mower to make the screen shake slightly. Didn't seem to make any use of the item in the middle? Bag with the 'S'. Anyways, fun game!
For some reason the sounds only play when you mute them and unmute them again. Thats a problem with the browser build and not even consistent so not sure how to fix. Thanks for playing!
(The bag is there to replant flowers. If they dry out you can shovel them and replant. Or replant once they got eaten)
Nice game! I had a lot of fun playing it! it’s really creative and gets chaotic fast. My only issue was that it took me until the third or fourth try to figure out that you can refill the water from that spot, and that to cut the grass I had to keep pressing and dragging. But once I got the hang of it, it was really cool!
aw man, i was worried players wouldn’t find the hose but didn’t have time for a proper tutorial. Thanks for playing and im glad you enjoyed!!
A really fun and chaotic resource management game. Took me a minute to wrap my head around all the different things you have to do to maintain the garden, but once I did it become a great mix of fun and frantic. I think a bit better readability in the art would help a bit, and maybe there's a way to slowly introduce new mechanics so it's not quite so much of an onboarding experience, but I think you crushed it for such a short game jam!
Thank you very much, im glad you liked it! Also good criticism, i agree on all points :)