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Snail Stocks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #12 | 3.929 | 3.929 |
Theme | #12 | 3.786 | 3.786 |
Overall | #13 | 3.554 | 3.554 |
Polish | #14 | 3.357 | 3.357 |
Gameplay | #18 | 3.143 | 3.143 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
At first I was like: this is crazy hectic what in the world was going on, then I remembered the theme, so yeah aha fits perfect. Very very chaotic. Solid!
The snails activated all my neurons, it was a ton of fun! Got 790 lol
Incredible, that's a hard score to get! Thanks for playing
I was so confused lol, but eventually i figured out what to do! maybe i was just really unlucky, but every time i bought something it would immediately lost like 95% of it's value and stay there lol. Great game!
The snail exchange giveth and taketh lol. If I were to build on this further, I'd do a deep dive into making the RNG a bit less punishing, as I saw similar patterns in playtesting. Thanks for playing!
Haha this was fun. Managed to get 750ish and wanted to keep going and I loved the music. It was only 5 seconds before the end I realized the graph wasn't actually related to what I was doing (or maybe it was and my brain is dead after the game jam).
Nice! I had plans to tie the graph to something, but ran out of time so just made a random animation lol. Thanks for playing!
Agree with others on the music, definitely adds to the stress. I also liked the 2 minute time limit, made it feel more urgent.
I’d like to try it with more frequent price changes and a larger board of snails to really make it chaotic.
Pretty fun and a good take on the theme!
Thanks! If I end up developing this idea further, expanding on the core systems for more chaos and fun would be a top priority 😀. Thanks for playing!
I loved the sound design, the music made it so stressful somehow, which added to the experience. I only wish there was something that congratulated you or boo-ed you if you ended with more or less than 500 pebbles by the end.
Thanks! I ran out of time to make an end-game scene or anything like that; would definitely be on the todo list if I developed this further. Thanks for playing, glad you enjoyed the sound design!
After the time runs out, even though the restart and main menu screens appear, we could still buy and sell to make profit. I think you forgot a statement like "disable player interaction when the panel is open" probably just a small coding slip-up haha.
The music in the main menu and the background image fit so well together, it’s perfect! Including the “how to play” section inside the game was a great idea. Also, the game fits the theme nicely and is quite creative.
Stocking cheap snails, watching the market, taking risks, and then selling those snails back at a high price within two minutes that’s a brilliant idea! I genuinely felt like a Black Rock American company CEO.
I really enjoyed the chaotic yet logical gameplay; the mechanics are well-designed and fun. Great job!
Wake the fuck up, Samurai. We have a city to burn — Johnny Silverhand.
Ah, you right, glad you enjoyed everything else! Thanks for playing!
Iconic. The snail stock exchange is exhilarating.
This guy gets it. Thanks for playing!