I definitely liked the style of it for sure, but I'll be honest not sure what to add next. If you're unsure you obviously don't need to expand the game right away, you could use the time to try other projects and come back later! Music is always a good addition, and sound effects as well.
If you make it not restart the level, make sure the player can restart easily in case they get stuck.
If you can find a way to add an extra twist to it, like idk maybe later on the player gets the power to make the bricks they placed fall out of the air, something that adds on to the existing mechanic could be cool.
Ultimately up to you and what you want to invest your time into
RudeRaspberry
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Cool game! I think the only thing it's missing are sound sound effects / feedback. When enemies die, and when you move! Some sort sound manipulation when being manipulated by gravity could be cool, and just a sound for movement in general would be great (although that's a lot for just 72hr so more suggestions for an update!) Good idea and good job!
Thanks for the feedback! #1 makes sense, I initially figured that hitting a glob into another having it spawn a new one was part of the chaos but there's probably enough bumping without hitting to feed into that! The other points are also very valid, I'll consider it for an update! Thanks for playing:)
Very very good! Starts a tad slow but I finished it with 27/30 so that's gotta mean something! I liked finding out that I couldn't climb back up in the tunnels if I dug myself in. Embarassingly took me a while to figure out I could empty the dirt, I kept looping thinking the shovel would give me more space aha
Overall a really good game!
Wowww, made it to level 2 aha. I find the narrative got my heard pumpin, the screen shake at the doors is very nice. I know the point was that the game changed and had weird things going on, but were those spots where I couldn't walk forward for seemingly no reason part of it? One small note, is that I found the jumping to be a tad slow, but I suppose that makes the anti-gravity experience better maybe
Good job great game:)
Well I actually didn't make the music, or the lever sound, didn't have time to make those, but I made everything else aha
Yeah I definitely was short of time so I made a few levels quickly once it was working, once I get the chance I will update with easier levels in the beginning, as well as some highlighting for the levers and what they are connected to like you suggest. Thanks for playing and good luck on level 5 if you dare:)
Glad you enjoyed the art tho and thanks for the feedback!
The art is really cute, and the game is fun:) I had a problem with fullscreen, it didn't actually expand to my screen.
I have a few constructive criticisms that I hope will help, but the game is already great:)
- Maybe the bull-like creatures could charge up ahead before going after you?
- A little feedback from hitting a creature to show you hit it could be good
- I think it would be nice if the camera showed more in front of the player (so you don't accidentally run into a creature that's just off screen)
- Also, depending on the intention, I think maybe you should need to collect a number of sheep before going to the next level!
Good job though:) Would like an update to try again later!
Edit: I didn't realize you could save the animals that attack! Nice touch!