Great job! I love how the enemies actually track you — getting that pathfinding right is tricky, and it really makes the game feel alive. The enemy animations are smooth and satisfying to watch.
A few things that could make it even better: I noticed a small bug where the enemies keep moving when the game is paused. The pause panel could look nicer if it were semi-transparent. The obstacles also feel a bit blocky compared to the rest of the visuals, so a little extra polish there could go a long way.
Keep it up — you’ve learned a lot from making this, and that experience will definitely help in your next project.
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