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R0

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A member registered Aug 23, 2024 · View creator page →

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Thanks! I mostly just tried to make everything consistent and with N64 / PSX platformer limitations. :)

Thanks!! Yeah getting back up was definitely a common issue I heard, and I've got some good ideas to fix it I think. (aside from just being not bad at map design lol)

The orange balls were kinda just supposed to be annoying, they do definitely get in the way when there's other players trying to beat eachother up. But they currently don't bounce as much as I want. I think next build everything is multiplied x2 and platforms will be smaller.

It's tough to get the full experience without other players, and I don't blame you! I mostly wanted to challenge myself for this jam, even if it wasn't the best decision to do it this way. lol

Thanks for giving it a try! Yeah it's tough, it kinda needs multiplayer to really get the full chaos - I didn't have much time to balance things, and it's not popular enough to always have players on. :(

I don't really know either! It was a personal challenge, people said it wasn't possible and so I pulled out all my bad habits to get something playable in a 3 day timeframe. lol

Oh dang! Let me know what error messages you got, 'cause I know it's Unreal but I tried to scope everything way down for most PC's to run.

Thanks for giving it a try though, I really appreciate it! :)

Really cool concept, managed to make a chill experience with Chaos. The puzzles are tough, but it's very fun. I'd love to see more of this! :)

Absolute madness, this was a really cool way to introduce Chaos, mechanically and even thematically! I think mostly just this game is using it as a theme? Good job, it's very addicting. Please tell me you're gonna flesh this out more!

Very well done! It's an absolute vibe of a little turret defense. The background, enemies, and turrets all go well together cohesively. It's beautifully crafted. :)

I've searched far and wide.. And have finally found it, pure and absolute CHAOS. 10/10 

Good job. Haha


This was a really cool experience, it absolutely oozes personality, which I think is the most important part of any game. Very detail oriented, and it's clear you put a lot of love into this. You absolutely nailed it!

This was addicting, I had to stop myself before I played this all night trying to get better high scores. lol

It has a lot of juice, very good feedback, and I really love the trading role system. I don't think I've seen that often in games, and you made it really fun. Good job! :)


Super cute, I really liked it. Them guards got jokes is what. :)

Really chill, inviting environment.. Then all of a sudden I need to protect the dang butterfly at all cost! This was surprisingly intense! It looks simple, but it's got deep butterfly tech. Love it. lol


This was such a great experience, I was having too much fun and lost track of time. I really think you could push it further and release it! 

Didn't find too many ways to brute force the gravity, it definitely made me think about how I needed to dodge and shoot around the fields. Really chaotic, kept me on my toes, and even though it's an arcade shooter I still had to really think about my next move or I'd get deleted instantly. lol

Great job 10/10. :)

I don't know if it was intended, but the general feel of the game and animations/feedback are giving off some heavy Newground 'Madness' vibes. Love it. Really well done, not just vibe but it was really engaging too.

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I had a lot of fun! The feedback you get when you bang into everything is super satisfying. A lot of chaos, and very challenging. I couldn't stop trying to beat my high score over and over, coming up with new strats each time. I got 147 lol


Silly idea, it definitely did stuff lol

Great use of the assets, it's clear you spent a lot of time on this. Nice tactical mechanics - It was a lot of fun! 

Really fun! It oozes with juice - Everything in the game is satisfyingly reactive to what you're doing, and the panic when things start getting out of hand is exciting. Definitely a great play, it was addicting. :D

Good job! It's clear you put a lot of effort into this. It's a really great start to a fleshed out game if you wanted to keep pushing it. :)

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Even though you only had a few days to work on it, and I know you didn't get to make as many levels as you wanted.. The general experience and atmosphere you created managed to pull me completely into the cyber world of chaOS. It was great! :)

Pure chaos, complete with love stories, horror, aliens, destruction, we got it all. Blockbuster hit for sure. Haha :)

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This felt really good to just explode, loved it. Definitely something I think could be expanded on if you really wanted to! :)

Neat idea, really loved it. I couldn't let this go without beating it!


How can something be so soothing and peaceful, yet chaotic and stressful all at the same time. Loved it. :)

Dude really cool idea, great imagination! Even with the deadline, you did a really good job, and I hope you get to do more jams. :)

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Pure chaos, I had a lot of fun - I was starting to get in the zone and nothing else but diamonds mattered. >:]

Score 73


Alright this was nuts. Really fun concept, kept me busy through the whole game. I really love how you managed to simplify the ordering process while still keeping the order itself complicated enough to be stressful.

The setting is great, the audio, feedback, engagement - Loved it! :)

It's okay that you didn't get everything you wanted in 3 days! It's really tough as it is - It was definitely still a fun experience! Good job, I hope you do more jams. :)

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I love your style so much, it was pure vibes. This was a ton of fun! I hope you end up doing more jams, and I can't wait to play more of your games. :)



Really cute game, I like the overall idea and your presentation. There's definitely something here to push further if you want to flesh it out. :)

This was super fun, it's got power, mayhem, juice, everything. I was getting addicted to it, you should really keep working on this! Really well done, I think it hits all the marks. :)

This was tough! But really fun. I was on the edge of my seat trying to get past these dang things. lol

For the time you had,  great work!  

This was a lot of fun, what a neat chaotic puzzle! It's clear you put a lot of thought and effort into this through presentation. :)

It looks like you know some of the issues, but I like the overall effort, and worldbuilding! 

The character has some good weight, and the audio/visual on shooting and getting attacked felt really good. Keep it up! :)

Great little alien brawler! If you want a suggestion, I'd maybe consider moving the indicator for when your next attack is ready down attached to the player or more center on screen in general.  Maybe increase the player attack speed to give some empowerment.

I look forward to more games from you! :)

Definitely an interesting concept! Good job. :)

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The snails activated all my neurons, it was a ton of fun! Got 790 lol


Thanks so much, that means a lot to me! I'm bubbling with tons of ideas to make it a more enjoyable experience.

<3

Really neat idea, pure chaos car sorting.  lol

Fun idea, got a memory and quick react element to it. It's a really neat minigame for sure. :)