Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Physon

34
Posts
33
Followers
5
Following
A member registered Oct 21, 2019 · View creator page →

Creator of

Recent community posts

oh wait you really did have infinite bullet. Did you cheat or was that a bug?

This game is fantastic! It's like a dream in a way, because you can barely run even when your life is on the line.

Hey you did pretty good well played!

Thank you! The video is pretty good

(2 edits)

Actually you're not supposed to trade damage in melee combat. This is a really bad way of going about it.  If you do it the right way you're not supposed to take any damage at all. Here a few tips to master melee:

  • A well placed hit on the head instantly kill them
  • A well timed hit can stun them (you need to hit them right before they attack you, you got a longer range than them)
  • Get out of their attack range after a hit if you did not manage to stun or kill them.

But anyway thanks for giving it a try.

(1 edit)

With some custom art for the character and a more fitting soundtrack, There is way for a really neat game! Also yes, try to turn down the random encounter or make them shorter(reduce hp maybe). Because they tend to be annoying some time. Like we can't walk a few meters without two hella buff rats appearing in our face. The wandering enemies you talked about sound like a great idea.

Gracias! ^^

Thank you guys !

(1 edit)

Thank you! As it turned out the game might be a little hard yes... One tip i can give is that you should always aim for the head as it does triple damage and stun enemies. You can easily stop those fast turd that way. ^^

Haha Indeed I can see that you got spooked sometime with your mouse movement ^^. Thanks for playing!

It's very cool! He won't stop killing me though... I think i got every bad ending possible

I really dig the concept and the ambience. At some point i even thought a monster was going to get me because i heard some noise around me. I think  it would be interesting to combine it with some fnaf element where you are actually on the map too and you're as vulnerable as your crew members

Hey thank you for playing! From what i can see you played the early version. I made a new version that is a little less janky and more player-friendly

Maybe not after all.  As it turned out, webgl is limited and not suited for fps. Some bugs and issue happened. It was worth trying though.

Simple and addictive. I got to level 45, I didn't know i had to press esc either. I did achieve the good ending in my second playthrough though. The guy thanked me.

Hey thank you ! I'll try to do a web build then

well good luck to you then

I think you can as long as your game is made within the 10 days of this jam

Hey thank you, i'm sure you'll succeed! Also your submission is easily among my favorite too.

(4 edits)

Thanks for playing and for the feedback! We didn't think of adding a sensitivity slider because of the way the submarine is handled(an heavy object with weight and drag, rotating with motor), but it might not be a bad idea to add one. As for the monsters, it's them  that mimic the shape of the submarines. It's like a shapeshifting creature that take the global shape of their prey. I didn't think much of the "lore" to be honest ^^

PS: I replied first, you're 2 minutes late Nerspartan

Thanks ! I'm glad you enjoyed our little game !  Don't feel bad if you didn't manage to beat our game. As it turns out, it's extremly hard.

(1 edit)

Damn it scared the crap out of me! I walked like 10 minute with nothing happening. I was starting to get comfortable and then i heard a buzzing sound becoming louder on louder at a worrying speed. It was the chainsaw killer closing in on my position at mach 20 speed! I tried to get a few shot at him but  i died pretty much immediatly. 

So the game got some good scare value! But it got some problems: You spend most of the time walking pointlessly because you don't really know where to go (maybe a map of the level should help) I think the level is a bit too big and need more landmark. It's not very fun to navigate in it for now. 

As for the firearm, I really like the receiver style reloading in this game but i think most people won't be familiar with this system so I recommend adding some indication or prompt ingame that tell you how to load your weapon. Also It need to be made clear that you need to AIM before being able to shoot. Because It is not at the moment and i had to discover it the hard way.

(1 edit)

Oh ok I see. Is it randomly placed ?

Neat game with cool ambiance ! I really like the distorted guitar/bass sound and the drawing it really make me feel uneasy and uncomfortable. Once you understand the creature patern the game become really easy and repetitive though. Maybe a less predictable behavior for the creature would spice things up(like random speed or random turn). But it is still pretty well done especially for a scratch game. I'm still wondering where the exit is.

Thanks for the feedback ! It was in our plan to add more landmarks and directional signs to the map but we didn't have enough time unfortunately. The yellow pipes can still help you if you're lost though. They form a whole network around the map and connect every facilities together(except for the water pump(blue pipes) and O2(big red pipe)). anyway I'm glad you like it

Thanks ! Glad you like it !

Neat little game ! I really love the aesthetics. I think the range of the axe should be increased though, it sometime feel unfairly small. Or rather make the attack of the axe instant. It feel tricky to kill an enemy coming right at you. Also this game containt a satisfying amount of *Swish* *Swoosh* and *Whoosh*

(1 edit)

Interesting and orignial game. It truly make you feel like a poorly coded human algorythm lost and scared. Well Done !

Hey thanks for playing, we didn't have the opportunity to playtest very much. So the game may be a little hard indeed ^^

Thanks for playing and the feeback ! I didn't know it was that hard to get into it... probably because of a lack of playtesting. Anyway i'm glad you enjoyed the graphics at least.

This game is very well made !  The presentation is great and the gameplay is fun. I'm terrible at it but i found my way on the scoreboard anyway... not for long tho.

It's a cool little game! But i think the cat take a bit too much time to recover from a punch and the punch hitbox is too small just like Robowarrior said . Also my cat is in this game !

This is indeed midly inFuRiating and painful... but its fun. it's an experience.