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A jam submission

Rush HourView game page

One intersection. Four directions. Endless chaos
Submitted by William Ardila — 3 minutes, 4 seconds before the deadline
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Rush Hour's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#163.6263.917
Creativity#363.2403.500
Overall#402.7002.917
Polish#482.0832.250
Gameplay#561.8522.000

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Really neat idea, pure chaos car sorting.  lol

Submitted(+1)

pretty cool idea, but without losing condition, score or anything like that, its becomes boring after like a minute

Submitted(+2)

Nice idea. nice polish as well. gameplay wise it could use a bit of improvement. I think maybe having collisions cause the losing condition is a good idea for example.

Submitted(+2)

Quite a silly game! The graphics in the menu had a lot of effort put into em which I enjoy :D For the game itself though I wish the cars crashed more when you put all the lights on green to make it a little more strategic to make the level work :D Could work to make it a nice puzzle game in the future 

Submitted(+2)

At first I didn’t really understand what to do but after some messing around I started to get the hang of it. It’s simple and does feel chaotic so it fits the theme nicely.

I did have one problem, when I placed the game on fullscreen I couldn’t see the left and right exit colors.

Submitted(+2)

I didnt really get the controls and it just ended in a chaotic mess.. which fits the theme i guess :D

Submitted(+2)

Best strategy : let everyone pass and figure out not too crash! :D

Submitted(+2)

Who needs traffic lights am i right ? Just barrel through the intersection, you will do just fine.

I like the idea of this game but like it was said before, you can just color it all green and be good. I think the game would benefit from a lose condition (two cars colliding, for example)

Submitted(+2)

Controlling traffic is a great interpretation of this theme. I struggled a bit to understand the specifics of how it worked, it seemed like the traffic always made it through eventually even if I kept all the directional options turned green. A bit more of a how-to or a tutorial would help. Cool idea though, and a great start to a nice prototype.