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MirtynK

136
Posts
3
Followers
4
Following
A member registered Aug 15, 2024 · View creator page →

Creator of

Recent community posts

Nice game, the art looks great and the gameplay is quite fun. Good job!

Wow, really fun game, I really loved it. All the different mechanics to make money work great making it a really enjoyable roguelike experience. Together with the great retro art style and music it feels really nice to play. One thing that I think should change is that it took some time for the wheel to spin, which slowed things down. But overall, great job!

Wow, really relaxing game! The music fits the game really nicely and I enjoyed it, great job!

Thanks for playing, I’m happy you enjoyed!

Wow, really good game. The art style and music give the right vibes for the setting of the game. And the narrative story is great! I really enjoyed playing it, great job!

Interesting game, though it could use more polish. I wasn’t always sure on what to do but the digging up of items felt intuitive. The assets look real nice and overall I enjoyed it. Good job!

Thanks for playing, I’m happy you enjoyed!

Thanks for your comment. I’m happy you enjoyed!

Felt really nice to play, it’s very straight forward and just a simple platformer, it could definitely use a bit more movement mechanics. The level design was really good overall it was fun.

Really enjoyable, gambling all your money away.

Thanks for playing. I’m happy you enjoyed. Indeed it quickly gets quite easy when you know how to loop the guards. I get what you mean about the lasers, I’ll definitely think about it. Thanks for your feedback!

Thanks for playing, I’m happy you enjoyed!

I’m happy you enjoyed, thanks for your comment.

Thanks for playing, I’m happy you enjoyed. The Drop button being Q is right, It’s on oversight on my part. I have a AZERTY-keyboard instead of QWERTY. That at the end of the tutorial is intentional, though I ain’t sure why I left it in. The guards being easy was intentional, though I do believe it could use more playtesting and balancing. A map is a great idea, I initially thought to generate the map on a plane (instead of a straight line) but due to the technical difficulties I went with the straight line approach and so people don’t get lost as easily, maybe after the rating period I’ll update it with more advanced map generation and a map. Not getting all the loot is kind of part of the game, though it comes to more personal preference if you open enough safes the difficulty will increase and so will the loot so you won’t have to walk as far for the same amount, but it’s at the cost of more Guards and Lasers.

Really fun game, I really enjoyed it and the visual style looks really nice.

Fun game! I really enjoyed it! The mining mechanic feels really satisfying, good job!

It’s a lot of fun to play! I really enjoyed it, great job!

Really cool concept, I really enjoyed it. The art style looks really good and the game feel is great. Fantastic job!

Interesting game, the boss fight feels quite nice and the theme is nicely implemented. The art style looks really good! Great job!

It’s a fun little game, the art style looks great. I’m not sure if it was just me but at a point I seemed to be unable to do anything. But overall nice entry!

Wow, such a great game! The concept is really good and I’d love to see it being expanded on. It’s really enjoyable and the gameplay feels really nice. I also like the control you have on whether you want to go deeper or not. Fantastic job!

Thanks for playing! I’m happy you enjoyed!

Really fun concept, the interpretation of the theme is really unique and well executed. The art style and sounds are a bit lacking but overall I had quite a lot of fun playing it. The balance of the game is quite good, you can’t just use all your biscuits or you’ll blow up is a really good way of balancing it out. Great job!

Pretty enjoyable platformer, the movement feels nice, though the game can be very unforgiving at times, where you get set back quite a bit when you die to invisible traps. The art style and music work really well. Good job!

Thanks for playing, I’m happy you enjoyed!

Thanks for your comment, I’m happy you enjoyed!

Thank you for playing, I’m happy you enjoyed. Adding more content would definitely be a great idea!

I’m happy you enjoyed! The bug is something I’ve also run into but I’m still trying to find a fix for it. Thank you for playing!

Thanks for playing. I’m happy you enjoyed!

This is a lot of fun! I love the gameplay mechanics, it’s very unique especially that you have to use many different tools to keep your garden nice and tidy. The game slowly on get more and more chaotic and difficult which really incorporates the theme very nicely. It took some time to understand what each tool did. It could definitely use an in game tutorial. But overall it was a great experience. The art style looks great and the music fits it quite nicely as well. The game feels intuitive and the player feedback is really good. Great job!

I really like this. It’s very unique and it feels nice to play. I’m really happy you made the required wpm of each word go down slowly because turns out I’m a really slow typer. Great job!

Wow, thank you so much! The video really gave me a lot of insight on how it feels for someone else to play the game for the first time. And indeed you’re right there is no win or loose condition, I focused a bit too much on the mechanics and gameplay leaving me with no time to implement them. I now see that the difficulty seems to be a bit too easy, maybe after the rating period I’ll make an update that fixes some of the issues. I hope you enjoyed and thanks a lot for the video, it really helped!

This is a really fun game! I like how the chaos part is even implemented in the upgrades especially the center and right one. This is a really good prototype for a top-down shooter. Great job!

I really like the concept. The enemies feel interesting but are quite difficult. I did manage to beat level 6 and must say I enjoyed it. It could maybe do with an extra movement mechanic like a dash so you can be a bit faster than the enemies, that way it would be a bit easier too. Overall, great work!

Really good game. The art style is really unique and the music fits it perfectly. I really enjoyed playing this one. The intro animation surprised me, it was really cool! Loved it! Great job and I hope to see more!

At first I didn’t really understand what to do but after some messing around I started to get the hang of it. It’s simple and does feel chaotic so it fits the theme nicely.

I did have one problem, when I placed the game on fullscreen I couldn’t see the left and right exit colors.

Well done, it’s simple but explained very well!

Fun little game. It definitely feels very chaotic. The art style is nice and simple but sometimes it doesn’t always feel right. Maybe by changing the diamond so it stands out more could help for the player feedback. The music sometimes feels a bit overwhelming, it could maybe do good with a different sound track. The dashing mechanic does make the gameplay feel a lot more enjoyable. Maybe adding a jump could also be fun? With a bit more polishing this could really be a fun game! Good job!

Really good game! It’s very enjoyable. The gravity mechanic feels great, it takes some time to get used to but once you’ve got the hang of it it feels perfect! The game feels very complete with surprisingly quite a lot of content for three days.

The music and art style fits the game perfectly and it’s very intuitive, everything is clear and the visual feedback for the player feels spot on. Great job!

Fun little game. The art is nice and the sounds design is quite good. It could do with a little more feedback and explanation. I didn’t really understand what the last two towers do. Well done!