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Lucky Loop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #217 | 3.811 | 3.811 |
| Overall | #333 | 3.514 | 3.514 |
| Visuals | #345 | 3.946 | 3.946 |
| Innovation | #388 | 3.351 | 3.351 |
| Theme | #473 | 3.486 | 3.486 |
| Gameplay | #480 | 3.324 | 3.324 |
| Audio | #586 | 3.162 | 3.162 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You gamble to defeat bosses which bring you golden biscuit shards. You need them to get the golden biscuit at the end, and you risk your money for it.
What code and assets did you not make from scratch during the jam (if any)?
-https://assetstore.unity.com/packages/audio/music/8bit-music-062022-225623
- https://assetstore.unity.com/packages/audio/sound-fx/8bit-sfx-one-shot-264526
We used one track for our game
How many people worked on the game?2
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Comments
Wow I played a lot of this game. Very addictive and fun, honestly it feels like a finished game and I don't have anything to complain about. Very well done, the visuals were spot on!
Really well polished! Good gameplay loop and difficulty scaling that pushes for multiple plays. Great job!
Crisp, clean graphics. Very nice layed out interface. Was fun to try. Good job! great potential with further development. Nice sounds and music.
Argh i was greedy and I got convinced by the numbers. Man that was fun, I took the risk and I failed. 😭
I had a great time playing. I was impressed by how meticulously everything was crafted.
The game itself was also enjoyable.
Really good and addictive game! I think it needs a bit of balance as it seems like you could just cruise it (At least the first boss) by just spinning with autobuy
Thank you for your comment!
Yeah, you could just defeat the first boss with autobuy, but not managing your money properly and not buying the right upgrades in the shop will definitely get you later in the game. We intended the first boss to be an easy one, but they get harder later on. I'm happy you liked our game! :)
Very entertainment, i could spent hours playing it, but i think there is no risk
Very addictive game. Everything is so polished. I spent like an hour playing it XD
Addictive game. Great job
Really fun, polished game! I really enjoyed this! (to the point of clicking +200 times to get as close as possible to 500k interest before the cookie). I am sane I swear (please add a 10k or all in interest button lol).
Super fun game, I really enjoyed it!
Very good implementation of the theme, I love how there are some different builds you can use depending on how much do you want to risk. I lost right before the final boss but maybe I play it once again later!
I love the visual, and WOW, it feels so good to get a jackpot.
Really nice work! :D
Thank you for your comment!
I'm really happy you enjoyed the game. Hitting a jackpot sure is really satisfying! Nice that you liked the different builds, we wanted to add more variety to the builds, but with so little time we only managed 2–3 different ones. Hopefully you'll play it again and beat it this time!
Game is very good and has lot of mechanics. That's a huge + for me. Also fell free to rate my game.
I think i liked this game (i broke the map lol)
Thank you for your comment!
this is honestly just crazy xd, how did you even manage to hit 8 million. Im really happy that you liked our game that much, this must have taken ages to do. Really glad you enjoyed it!
Thanks for entertaining me during boring college classes, I loved it
Wow, really fun game, I really loved it. All the different mechanics to make money work great making it a really enjoyable roguelike experience. Together with the great retro art style and music it feels really nice to play. One thing that I think should change is that it took some time for the wheel to spin, which slowed things down. But overall, great job!
hell yeah
I really enjoyed this one! It took quite a while to win, with a lot of repetitive clicking, so I would've loved if the animation was faster or there was a way to instantly do rounds or something. I enjoyed the powering up, it felt like I got one over on the game when I manipulated my wheel into only having really good segments, which is a hallmark of a really good roguelike.
the art was nice with a nice colour palette.there were also a lot subtle details that no one else has mentioned like the some of the lights on the borders lighting up. The gameplay itself was good as well. unlike my game you were able to make mistakes the first time you play it and learn from them. the only criticism I can think of (I've been thinking for 5 mins) is the lack of sfx where there could be. I do agree that the spinning can get a bit long, however it is nevertheless suspenseful.
overall nice game👍
nice game! I am impressed with the art and the interface. Keep it up!
This game has a nice feel to it, art wise.
This one was great! I gotta say, though, it really would have benefited from being able to instant or multiple spin option. It takes a lot of spins (time) to make it between events and the interest on tickets is steep enough that I never really felt close to getting all 7 pieces before going bankrupt. Dopamine would definitely be flowing just a bit more freely if it was faster to catch back up. As far as genre goes, it did have that essential roguelike quality of giving me the option to shoot myself in the foot (I'll never learn to buy an extra ticket before going into the shop).
Really liked this one. Good job!
Thank you for your comment! :)
We considered implementing a mechanic to speed up spins or make them instant, but that simply wasn’t in for the time we had left. Also, I think 7 pieces might just be a few too many for most players. I also think the balancing of this game was really rough to get right, but overall we got it just right so that you can do it in a few tries. Thanks for your kind words and your feedback!