Very nice game, but it's more of a chill narrative driven game than a horror game. Love the art style, 10/10 on that part. Also some of the dialogue was too small or hard to see because of the color.
KoalaPanda54
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I had a bit of trouble with the platforming on edges, especially in the gravity one. Also I think the cooldown mechanic should have been introduced in all the levels. It would have been great to have something visual or auditory to indicate the cooldown or how much time is left for the power up. Overall great game! Good job!
It would have been nice to have something to tell me what I could do, I kept playing thinking I either attack or move. Also the sounds they make when walking I thought it was part of the music! It sounds very nice. The UI could be a bit more interactive, like I said, show what actually is happening. Overall, very nice game! Good job!
Yes, you are 100% right. Luck doubles output or stats themselves (either (7+STR) * 2 or (7 + STR*2)). Unfortunately the reason is time, we started late and implemented most items the last few hours and didn't update descriptions accordingly. Also enemies when they appear to do nothing they do buff themselves. Thank you for playing our game!
I feel like the bug really makes the game better. Leveling is very satisfying and it could be either become OP or die early. It makes a very nice casual game to play and see a massacre after a few upgrades. Good job! (Edit: Also, I think the black bar above is a bit too low, makes it hard to see enemies)
The art it's just amazin'. I love every single bit! The game's page is also very well done. Also, I don't know if it is supposed to happen, but mega mozart had a dice in front of his mouth that I couldn't pick up but it also blocked an attack (I think it was an attack?) that came out of his mouth. Overall amazing game! Good job!