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A jam submission

Dice Hero in DicelandView game page

Submitted by Solah (@LAmiSolah), Solweak, Nebiros (@NebirosLive) — 1 hour, 12 minutes before the deadline
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Dice Hero in Diceland's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#11253.5763.576
Creativity#14703.3333.333
Overall#18633.0913.091
Enjoyment#33082.3642.364

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There are dice everywhere and they roll!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted(+1)

Really nice presentation and a cool concept! Very impressive for a jam game. I agree with others that it was a bit confusing and could use a tutorial, but great job!

Submitted

The character design of the dice is simple yet memorable and adorable.

The game took me a bit to figure out; agree with others that a tutorial would be helpful.

But good work! Like the concept.

Submitted

The dice booty got me LOL. Thought this was a really cool idea. It was challenging too. Gotta be honest, didn't get more than a bronze each level. 

Some minor improvements: It was a bit difficult to see the dice around or behind the player at times because of the 3D aspect. Maybe having the dice number hover above when you put your mouse over it would be helpful for this. Also, the noise he made when you rotated the dice was pretty awful haha, all the other sfx sounded great, but something about that noise just made me cringe.

Overall, really good job with this! It's super polished and I love that fact you have not only six levels but there's good variance between each one to keep it fresh. Great game!

Submitted

Awesome visuals and concept!

Submitted

Echoing what everyone else has said, clever design once you understood what was going on, but until then I felt like I was just kind of clicking randomly and hoping to achieve whatever the goal was. I really enjoy the concept of the die having to "face" a certain way though.

Submitted

Was not exactly sure how to play the game. Was struggling what to do. Though I do like the idea of turning the dice one at a time or the black hole. Thought those were fun mechanics to play with.

Submitted

It's great how many levels you got done in so short of a time! I think for the future maybe think of the simplest version of a puzzle and then build on it in the later levels, so it's easier for the player to learn all the interesting new mechanics.

Submitted(+1)

very confusing game. I had no idea how to play it.

Submitted

Not very intuitive gameplay, so in game tutorial or level that you can't fail that teaches you basic concepts would definitely make the game a lot better.

Music is nice and calming and I actually quite like the art style but I think you should've focused less on content and more on explaining the game to players in an intuitive way.

Anyways, props to you for trying something unique.

Submitted

Dice Hero is caked up. Im with everyone else, a tutorial would have helpe

Submitted

The game was a bit hard to understand, but once I got it, I liked it very much. A tutorial would help. Loved the main character and the relaxing music.

Submitted

This game is nice. The character looks cute and the sfx for rolling other dices is a little bit goofy (which isn't a bad thing). However, like many have already stated, a How-to-play section would be nice as for the levels that you must get the "highest score", I would just run around and flip dices hoping it magically grants me points.

Other than that, pretty nice game.

Submitted

Great idea! An in-game tutorial would definitely help. Had fun even without having it figured out :D

Submitted

Baffling non-intuitive gameplay and no real lead-in tutorial spoils what could have been a good game. So close! Love the way it looks.

It's an amazing achievement to just submit something that works in 50 hours, so well done for achieving that!

Submitted

It's a good game. It could be good to add a way to rotate the board to see the dices hidden by the character.

Submitted(+1)

Took us a moment to figure it out, but we had a blast the moment we did!

Submitted(+1)

A cool puzzle idea along with the die theme.

Submitted(+2)

Absolutely amazing game. The different models for the environment around the play area look absolutely beautiful and the color palette blends beautifully. The game is challenging, but not too hard to the point that it isn't fun. The game runs beautifully and couldn't find any gripes I might have besides maybe wishing for a more detailed How-To-Play section. The buttcheeks also had me laughing for a solid minute.

Submitted(+1)

It took me a while t figure it out, the wording was a bit weird.  The idea is quite interesting but needs some QoL changes. There should be an image on the screen that explains which side of the dice is which (the one that is in the description of the game), you should be able to see the dice behind you and the goal should always be visible. Other than that, pretty neat :D.

Submitted(+2)

I was really confused at first, the controls aren't intuitive at all. I also think new mechanics/actions being introduced on a timer doesn't give enough time to understand what's going on.

Overall nice game, once understood I enjoyed it.

Viewing comments 26 to 7 of 26 · Next page · Last page