Interesting game, though it could use more polish. I wasn’t always sure on what to do but the digging up of items felt intuitive. The assets look real nice and overall I enjoyed it. Good job!
Viewing post in Dig Dig Danger! jam comments
I'm aware that it could — or even SHOULD — be polished in some places, but towards the end I didn’t really have the motivation nor energy to polish it further. I had few ideas like upgrading your boat, more items, enemies etc. but to be honest, I was getting tired of blender...
Every asset, script, and model was handmade by me, and I’m glad you enjoyed my low-poly models
Thanks for giving it a go! <3