thanks my eardrums are bleeding i enjoyed it👍👍👍
algora
Creator of
Recent community posts
reaally nice game, idk if u nerfed it or am i just good since i see people who didnt complete it. I liked everything, but just couldnt understand wth is happening, why am i dracula flying in veins of someone or idek, who am i speaking to, why the game is named countdown, and what the theme is meant to be
really good polish art and audio as always, but the gameplay is not there for me since i just dont like 3 in a row or what is this type of game named, tho shooting was a great addition, i didnt use it much, but maybe its my problem. and i dont really think theme interpretation is good, i gave it 2 stars
congrats on your first game, however some things, is that ui does not scale with the resolution of the screen and its not anchored to a constant position, so my ui wasnt where its supposed to be, also fonts are blurry for some reason, some furniture is too big, like couches, and tables dont have collision
Really high quality game, i dont have anything bad to say, except for the fact that the polish is really really good but quality of the levels themselves is a think a bit meh, the 2nd, 3rd and 5th in particular, i just dont like that there is not much strategy in them, every level could use some difficulty
thanks for the honest response, i dont know why 90% of people commenting submissions are never saying all the bad stuff. I am really not proud of this and i do not like it and i cant see a path i could expand on it to make it what i wanted it to be. All your critique is very valid, thanks, i just didnt understand the central character part, do u mean just the sprite of the character? im just scared of characters since ive never drawn anything alive or animated, but ill work on it.
I will be taking part in the marathon jam, just with another game that i think has the reason to exist.
But maybe you see a direction this game could be heading to? I just feel like what i intended it to be would just become a worse spelunky
enjoyable experience, there were some flaws, like too slow pacing for this kind of activity i feel like, its just doesnt have as much variety as lets say papers please obviously, so faster pacing could help. I played it 2 times, 1 run just casual escaped zone, 2nd run still the same ending tho i gave both iodine for free and antibiotics.
Some small issues are i feel like the game is too bright, at the start i was a bit overwhelmed with the tutorial dialogue, mouse movement and character movement i think could be better if they had some smoothing.
Overall great game, if u can expand on the gameplay mechanic more than just deciding to sell or not to sell, this could become a very good game.

