pretty good, but i dont like this kind of games
algora
Creator of
Recent community posts
oh, thanks for the idea how to prevent this, i was aware of it, but now i know how to fix it, thanks! And all the polish i did was literally done in 1 hour before the deadline, i just found the first music that i liked with free usage, a first soundpack on unity asset store, and just wrote a component(im on unity) that increases decreases the button on hover and click and plays a sound, and just put that component onto every button in game, i consider only that "polish"
Yes, i definetly will add it to the game, but i will propably work on it for a month, expand on it for a bit, and then i will re-release it on itch again, see if it gets attraction, but i see a lot of it already here, and if i do get it on an expanded game, i will release it on steam and google play
WOW, good job! 20 lvl is the last one. I want to expand on this project further, so i will write down your suggestion! Thanks for the feedback and rating. About game over, the thing that could happen is u pressed the button to roll it, but it stayed at the same place. I need to rework die roll system, its pretty rough right now,.
Thanks, i think so too! I really like this game, after rating stage is over, i will be updating it to a state im happy with. Now im just going to release one ui update, build it to be a bit more perfomant, because i built with mode that decreases perfomance but build time is faster, and then im going to work on content.
Yeah i thought about that too. There is a lot more polish that i could do to make this game better. But i think adding more content is more essential at this stage, i will add more content(after rating stage is over), add a lot of polish and i may release it on mobile and steam. Thanks for the rating!