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Messy Crane!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Polish | #50 | 2.049 | 2.556 |
Gameplay | #51 | 2.049 | 2.556 |
Creativity | #53 | 2.584 | 3.222 |
Theme | #57 | 1.960 | 2.444 |
Overall | #58 | 2.160 | 2.694 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good job! The physics are really fun - I think if you made it a little faster with the crane, added some extra juice, gambling and score noises, some random events, and this could be really addicting! Collectables galore. :o
Thanks for the comment and feedback! Definetly goind in that direction :D
looks good, physics are good, but idk, this doesnt seem like chaos to me, also very frustrating that when u dont catch anything, the crane still with nothing automatically moves to drop nothing
thanks for the feedback! well I was trying to make the game so the chaos was in the challenge to get the prize you want, and also in the use of the power-ups. Sadly, I only finished one of the special powers
Downloaded to try it, but couldn’t get it running (others seem to play fine, so probably my environment). Black window then immediate close. Sorry about that.
Thanks for trying LudiCraft! Not sure what happens there, maybe is because you don't have Vulkan drivers installed? I am not using anything else than Godot Forward+ Rendering engine and Jolts Physics Engine
Yeah, seems like it. My secondary PC worked fine! Maybe Vulkan drivers issue like you said. The crane game physics were really fun once I got it running =)
This was really impressive to put together for a jam! Kudos!
Thanks Miffrandir! I loved your game :) Even if there is chaos, strategy actually matters, which is hard to achieve in a jam like this! kudos as well!
I really think the physics are impressive! They feel so accurate to the real world machines :)
It's such a little detail, but I was hoping it'd give a closeup of the prizes you win! I think even a little animation of the capsule opening and revealing what's inside would be exciting. I could imagine this kind of game getting addictive (just like the real machines!)
Again, the physics feel so good, great job!
Thank you!! I was very focused on the physics actually :D. Also, if you check the game page, in the To Do list I have exactly what you commented, so you are spot on with suggesting a way to show the prizes to the player! thanks for validating this :)
Just as flimsy, chaotic and frustrating as a claw machine must be. 10/10
Thank you Magnus! Exactly what I suffered during my childhood :D wanted to share my pain with all of you muahahaha
Wow those physics are great! I even got one and it fell out last second it happens to me in real life lol. Great Job!
Thank you, DrunkBard! Yeah, I am missing some important parts of the experience, but glad you enjoyed it :)
Very neat physics! Very smooth performance considering the time it was given to be made!