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LudiCraft

206
Posts
9
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13
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A member registered Dec 06, 2024 · View creator page →

Creator of

Recent community posts

Thanks for playing! 20 New Levels Added.

The jam rating period is over, so I’ve just updated the game with 20 more levels. There are 50 levels in total now!

Match-3 games are always easy to get hooked on, and this one was no exception.

Thanks for playing! Glad you enjoyed it, and nice job making it through 20 levels!

Thanks for playing! I’m really glad you found it addictive. Level 19 is a tough one, so I appreciate you sticking with it for so long. Thanks for the kind words about the controls and level design too!

A very polished game with a level of quality that feels close to a commercial release. The theme is also integrated really well and fits the jam perfectly. One small suggestion: a short tutorial at the beginning might help players get into the game more smoothly.

The controls are very simple, but the gameplay is surprisingly addictive — I found myself jumping over and over again. The water surface effects are also really well done.

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Thanks so much! And thanks for playing all the way through all 30 levels! I’m really glad you enjoyed the core mechanic and felt it fit the jam theme well. It was great to see the completion screenshot too!

Thanks for playing all 30 levels! I’m really glad you enjoyed it enough to reach the end without even noticing. I actually tried the tap-to-rotate approach at first, but it caused accidental rotations, so I changed it to the current controls. Still, thanks for the suggestion!

I’m definitely considering adding more levels after the jam!

A game with excellent art and music, and the theme is incorporated very effectively into the gameplay. The overall presentation feels polished and cohesive.

A cute and polished game that feels very well suited for mobile. The presentation is charming, and the overall experience feels clean and well put together.

Beautiful art and a puzzle design that really makes you think. A very impressive and engaging puzzle game.

A very polished and impressive strategy game. The mechanics are well thought out, and the overall level of quality feels remarkably high for a jam entry.

A very polished game with great character design and music. The visual effects are also beautifully done, and the whole presentation feels cohesive and well-crafted.

A really nice retro-style 3D dungeon crawler. The combat system is quite unique, and once you get used to it, it becomes very engaging.

A very ambitious and interesting platformer! I also ended up in the locked room, drank the milk, got sick.

The tutorial was very clear and easy to understand. Maybe adding some optional time-based challenges could give the game a little more tension and excitement.

Thanks a lot! I’m really happy you enjoyed the focus on the core gameplay. For this game I wanted to keep the presentation and rules as clear and simple as possible, so I’m glad that came across. Thanks for playing!

Thanks so much! I’m really glad the core mechanic came across the way I hoped. Art isn’t really my strongest area, so for this puzzle game I deliberately kept the visuals simple and focused on making the rules and UI clear. I’m happy to hear that worked well for you. Thanks for playing and for the kind words!

Thanks for playing! Looks like level 18 is becoming the real challenge point. I’m glad you enjoyed the game, and thanks for the kind words about the minimalist look too!

A very polished game. The rules are simple, but there’s a surprising amount of depth to it. I had a great time playing it!

The difficulty curve is really well done. At first I thought the early stages were pretty easy, but little by little the puzzles started demanding more thought and tighter timing. It makes for a very satisfying progression.

Thanks for playing! I’m glad the concept was easy to understand and enjoyable. The stages do get quite a bit tougher in the second half.

Thanks for playing! I’m glad the retry system and save feature worked well for you. I wanted the game to be easy to pick up and play a few stages at a time, so I’m happy that came across.

Thanks for playing and for the feedback! That makes sense. Changing the Start button to Reset after a fail would definitely make retrying smoother. I’ll look into improving that.

Thank you for the detailed feedback! I’m glad the gameplay grew on you and that you enjoyed the last couple of levels. I also agree that the transformations could have played a bigger role. I’d like to explore that more if I continue developing the game after the jam.

A very polished game! I loved the visuals, the gameplay, and the gamepad support. Checkpoints would have been nice, but I think skipping them also makes sense for this kind of speedrun game. Great job!

Thank you for the detailed feedback! I really appreciate it. I can definitely see what you mean about the later stages becoming more of a consistency challenge. While building the stages, I realized I personally tend to enjoy that kind of challenge. Thanks for the wall jump suggestion as well!

A very unique game! I found the controls a bit difficult to get used to, but it’s a really interesting concept.

I love the art style, and the gamepad support is a nice touch. I made it to the end!

A challenging and fun game. Great work!

Obrigado! I’m glad you liked the black-and-white style and the gameplay. I agree that it could use more variety, and I’d like to explore the transformation mechanics more in future updates.

Thanks for the feedback! There are a few later stages where you have to ride a larva to progress, but I agree that I could have done more to give each transformation its own unique role.

Thank you!

Thank you!

Good game! I enjoyed it.

Wow, this is incredible! The visuals are gorgeous, the gameplay is fantastic, and everything feels so polished. Amazing work!

Wow, thank you so much for the kind comment! This is my 10th jam game since I started last year. One thing I’ve learned the hard way is how important tutorials and a smooth learning curve are. I’m really happy to hear that it came across in this game.

The animal transformations are a nice touch!

Very thrilling! I never knew when I’d stumble next. Maybe that could be telegraphed a bit more.