i didnt get to really play it, because i didnt understand, or it didnt work, i dont know, but if it works, then the instructions were unclear, because i had a triangle box, came up with it to the truck that had a triangle, but it didnt work
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The Facility's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #51 | 2.673 | 3.333 |
Polish | #52 | 1.960 | 2.444 |
Gameplay | #53 | 1.960 | 2.444 |
Theme | #54 | 2.405 | 3.000 |
Overall | #55 | 2.249 | 2.806 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The vibes were immaculate, I can really see this becoming something you could release if you add a couple more features and maybe speed it up. Hype for job sims, and keep it up! :o
I see great potential in this game, but as for now it feels incomplete (that's the sad thing about game jams). I never had anything bad happen to me or the packages.
Nonetheless I really like the idea of the player being buried in package if they aren't fast enough. I would personally add ways for the player to organize themselves, like shelves or a grinder for superfluous packages. And punish the player for being in a mess of boxes, like maybe fragile packages that break or bombs that explode under the weight of other packages.
Also for some reason the "spade" packages didn't register sometimes. It did when a truck with only spades appeared but not before with trucks that had another ID beside spade. All other IDs worked fine.
I love the artstyle and the idea but there are some bugs that sadly made it unplayable for me. When picking up one package i found no way to drop it. So i couldnt finish truck deliveries that need more then one package and if i picked up a package with no corresponding truck then i was softlocked. Would be cool if you could fix that and upload a patch because i really liked the game otherwise
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