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A jam submission

NomnomView game page

GameJam animal puzzle game
Submitted by ArjenK — 16 minutes, 17 seconds before the deadline
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Nomnom's itch.io page

Results

CriteriaRankScore*Raw Score
Engagement#74.3034.303
Overall#1043.6573.657
Overall polish#1253.6063.606
Creative use of art assets#3093.0613.061

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted(+1)

Really nice game, really creative puzzle, music and sound ar perfect.

Submitted(+1)

Very cool game! I completed all the levels, really well thought and challenging, I enjoyed playing this game! A little hard the first couple of levels to understand the mechanics because there weren't much indications or tutorial, but then I got used to it. Great job!

Developer

Thank you for playing!

I tried to make the game as intuitive as possible as not to need any tutorials, I do plan on adding more visuals and indications so the mechanics are more clear in the future!

Submitted(+1)

Man, that was an awesome challenge. I found difficulty well managed and the level well designed. Definitely I game I would love to buy on my switch. 

Submitted(+1)

Really fun little puzzle game that I'd love to see expanded upon. The theme of the classic "farmer crosses river" brainteaser was cute and outside of one of the explanations not being too clear ("swap to next in line" left me stumped for a little while"), I don't really have anything negative to say.

(+1)

The puzzles are seriously neat! I honestly didn't think I would get so engrossed and spend time to actually think about them. Maybe completed 10 puzzles overall. It was definitely simple but super well thought out for the engagement part, I gave full rating on that!

This is absolutely cheerful, thanks for making this!

Submitted(+1)

I liked those puzzles.  I've tried to come up with puzzles before and it's really tricky.  Kudos.  Even the second level had me stumped for a bit before I wrapped my head around the concept.

Submitted(+1)

That was great! Neat puzzles, really surprised I haven't seen something use this idea before. And great job building on the concept by introducing different units! Really impressive!

Submitted(+1)

Interesting puzzles! I did have some problems getting the game to work cause it showed the starting page weird, like only a quarter of the game and I couldn't read which key to press to start the game, so I just bashed some keys and then it started luckily and the screen was ok again. Besides that just a little trouble understanding the mechanics (only swapping in a straight line and not understanding why I couldn't move in a certain area when it went red, maybe I'm a bit slow today hehe), but when I got used to it, I really like the simplicity of it but still fun and challenging puzzles!

Developer(+1)

Thanks for playing and thanks for the feedback!

I think it has to do with some monitors not showing text properly because of lighting, in a later version I'll make sure to make the text stand out better regardless. I'm also planning on adding some more visuals regarding the swapping mechanic so it's clearer. :)

Submitted(+1)

This is great. Cute, fun puzzles with a clever design. Quite possibly the best puzzle entry I've played this jam.


When I ran it the first time there was something wrong with the controls. I could move with the arrow keys but AWSD did nothing. The arrow keys behaved differently too, they respected key repeats so I would continue moving if I held the key down. I almost gave up and assumed the game was just hopelessly broken until I read the comments and it was clear that it worked for other people. Reloading the tab fixed the issues and the controls worked as expected for the rest of my playthrough. I'm running it in Firefox.

Developer

Interesting! Sadly I didn't have time to test it much as i was running out of time, so there might be some bugs playing on certain browsers.

Thank you for playing, I'll see if there's anything I can do to fix those problems!

Submitted(+1)

Some good thought went into these puzzles!  Great work!  :)

Submitted(+1)

Good idea for a puzzle game. I had fun playing it! Nicely done! :)

Submitted(+1)

Really good puzzle game, the level design has really had some thought put into it and the game plays really well. To improve, I would suggest some extra SFX for moving (although it does well without to be fair) and a nice indicator so show which animal is selected. Also, I had to press WASD a few times on occasion to switch animals, presumably a bug?

Good job!

Developer(+1)

Thank you!

That swapping sometimes doesn't work is indeed a minor bug.  I'll probably redo the entire movement system later and I agree with all your feedback and if I'm gonna expand on the game I will improve on all those points!

Submitted(+1)

Honestly I thought this game was amazing. The music endeared me to it immediately and then the puzzles were really well thought out and a good level of challenge. The character switching was a really nice mechanic, especially when the creatures all have different abilities. The only issue was that it took me a little while to understand that the creatures have to be lined up to switch (I know the message says this but I didn't get it first time round). Awesome work, great game!

Submitted(+1)

Really awesome concept for the puzzles, and the levels were all thinkers. Awesome work, I really enjoyed this simple puzzle game!

Submitted(+1)

I like the Farmer Wolf Goat aspect to the dog.

Developer(+1)

Haha that is also the main inspiration I used for this game.

Submitted(+1)

Good game with easy to understand mechanics

Submitted(+1)

Good funny game!

I really loved the mechanics.

Submitted(+1)

A fun game with very interesting puzzle design. This is a good starting point to do a full game with :-)

Submitted(+1)

Fun puzzle game man^^

never seen this concept before (character switch). Was surprised when i saw this.

cool to have different abilities for each characters too. 

In my opinion having a small grid inside of the dog would make it easier to see the dead zone. (lost smt cause forgot to check the borders of dog's area.

Great game!

Developer

I was wondering how visible it was, it might change per monitor too but you definitely make a good point because I don't want it to be unclear for anyone!

 I'll try to think of a nice way to add visibility, thanks for your feedback!

Viewing comments 26 to 7 of 26 · Next page · Last page