Holy shit! This game.
The writing and soundtrack fully pulled me into a sword whirling chicken experience. 10/10 this game is lit!
Criteria | Rank | Score* | Raw Score |
Engagement | #244 | 3.268 | 3.444 |
Overall polish | #247 | 3.162 | 3.333 |
Overall | #257 | 3.197 | 3.370 |
Creative use of art assets | #262 | 3.162 | 3.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
This is a really neat mechanic. It seems like there's a lot you could do with it. Performance definitely dragged when there were a lot of active particles and a lot of swords.
I was able to destroy the spider blocks after a lot of hits with the swords. It wasn't clear to me if that was intentional or a bug. If it was intentional then it's kind of tedious because it took a while.
I like the mechanic, I just wish the sword wasn't destroyed so easily....and yeah I know that's kinda the mechanic of the game...but hopping around with the sword to the music making it go all wobbly was very satisfying. I'd love for my chicken to mow down countless foes this way! :D
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