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ArjenK

252
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10
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A member registered Jun 11, 2020 · View creator page →

Creator of

Recent community posts

Oh this is really cool! This was one of the game ideas that I had in my mind too before starting the jam so it's nice to see it done. The later levels I felt like I cheesed it a bit but for the rest the level design was very good!

The graphics are super pretty! I really like the gameplay loop too, although it was a bit on the easy side (once I got the drop off at every station). There is definitely a lot more potential in this idea with different carts, upgrades and challenges.

Loved the unique idea! I feel like the puzzles were a bit on the easy side, a lot of them solved themselves. I think there is a lot of potential for some challenging puzzles and new mechanics!

This is my favourite game of the jam so far :) I loved slowly pieces all the things together! Only feedback I have is to make it a bit more intuitive what to do or provide a tutorial because it took me a few minutes to understand what's going on.

I like the concept for this puzzle game, haven't seen anything like it so far. I would love to see some more polishing like maybe undo or restart functionality. Furthermore I think there is a lot of potential for different mechanics you could include!

The look and feel of this game is great, it's very satisfying when you get it right! I agree that it's a bit too challenging, I think reducing the timing difficulty and instead adding some different mechanics would be amazing.

You were able to put a lot of charm into this game! For the level design maybe prioritize quality over quantity, right now I was mindlessly breezing through a lot of levels but a bit of difficulty could've forced me to strategize a lot more. I had a laugh when I got some applause at the end.

Really unique idea! For me the burning sound effects were a bit jarring but otherwise a really fun game. I would've loved to play more levels and see what other mechanics you can think of!

This really deserves more attention! I love how you added some voice acting too and the art has a very nice style. Besides 1-2, the puzzels were very straightforward and some rooms felt kind of pointless but it was very engaging regardless.

This feels like start to a fantastic game, I think it could use a bit more variety in cards and goals (maybe reason to visit places on the map) but it's already pretty addicting as is.

The level design blew me away, I loved that you sometimes also had to consider your past self. I do agree with the rest that movement could've been a bit more polished.

The art while simplistic works really well and I love how the game was presented, a lot of the rules made me laugh a bit.

The game seems incredibly polished, it looks and sounds amazing. I agree with the rest that mistakes are harsh, perhaps removing the timers can give people more time to think the puzzle though (which I did really like as well)

Cute simple platformer, the controls feel very nice too! I wish it was longer as you were introducing some cool new mechanics at the end.

I really like the concept of having to escape and learning new routes and the game looks very polished! Jumping is indeed a bit too tight, and some hidden routes feel a bit janky to take.

The mechanics didn't feel very responsive but I liked how it was used for puzzles. I loved everything else, especially the art and level design!

The game looks very pretty! I also really like the twist how your clone goes back in time while you stay where you are. Only point I can give you is that moving feels a bit sluggish, increasing the walking speed would do wonders I think!

Really comfy vibe with the art and music! As others said some different plants and other upgrades would be great as it would really make you feel like you are building a plant empire :D

absolute cinema

This kept me engaged a lot longer than I expected which is really cool!

Really cool game, it's easy to understand but quickly  gets very hard to manage! I also ended up crashing a lot of poor trains.

I really, really liked this concept. Like others have said it's a bit hard to understand, having a tutorial or levels that slowly build up in difficulty would really be nice! I think there is something extremely satisfying about these type of games and there's a lot of potential with adding new mechanics and goals and such! 

I really like how the whole games comes together so well, the silence and repeated layout of the 4th level really gave an eerie feeling together with the oldschool sprites.

Love to see how other people used the factory gameplay, really liked this one, especially the visuals are amazing and building is very intuitive :)

Probably my favourite game so far! Love the look and feel of the game. Only nitpicks I have is that difficulty curve could be a bit better and maybe adding another layer of strategy could be fun, but it's an amazing foundation for a chill game.

Very cool idea to make it scale like that! IMO the background was a bit too distracting making the screen feel a bit too busy, but besides that I think the art you made is also very cute! 

Loved this! The movement works really well, and I really like how you actually introduced dropping as a mechanic. This would be super cute in a full game.

Loved the music and think this is a wonderful idea! I think it can use some quality of life changes like less janky physics and not resetting the level every time but besides that it's very fun and cute!

I think you nailed the art and sound design! Like other said some more mechanics would've been nice, though that said I think it already works as a more atmospheric experience. One thing I would've liked is being able to move the spirit around so you can look around more easily.

Thanks for playing! I would've loved to add a more complex selling and storage system for all the different items! The idea of the combo system was just to result into different new items, which can then be combined again. The gold was mostly just a last minute addition to pace the game out a bit. Thanks for the tips!

This was an awesome atmospheric experience! Really liked the game and am very curious what you would've done if you had more time to expand on it!

Very unique and fun puzzle game, great job! It also looks fantastic.

I think the game could use a lot of polishing but the idea has so much potential!

Super creative idea and the game looks lovely!

Controls took a while to understand but it was very fun once I did! As someone who made a similar game it was very interesting to see how you took the factory format :)

Movement felt super fluid and almost always just worked as I expected! Probably the most fun/engaging game I have played so far :)

I like snakes

This was a super fun experience, most puzzles felt very creative and interesting!

Loved how you kept adding new mechanics into the game, made it super engaging to play start to finish!

Very impressive for your first game! Despite the simple looks and gameplay it was super enjoyable because of how challenging it was! And because you did great level design wise it never felt frustrating, keep up the great work :D