Recent community posts
This game is amazing! Great job!
Reminds me of the curious expedition combat system. If I am to point out anything for constructive criticism I would recommend slowly introducing various mechanics rather than an information overload at the start. Completely understandable considering this is a game jam.
Very nice and polished game! The puzzles were well thought out.
If you're looking to work on it further I would recommend having the camera pull back a bit more. I like what you were going for, it feels more personal up close but I think a wider view (even slightly) would be better suited. I had one situation where the block was "on the right path" however It fell into a spot next to another block where I couldn't quite get in between and push it. The "R" restart button fixed it but it was a bit of a let down right before the end of the level.
Overall you've made an amazing game for such a short period of time and you should be proud of what you've made! Great Job!
Things got intense fast :D Throwing the food was satisfying.
One of the foods disappeared while I was holding it then the game crashed. I think it was because I pressed the 'put item down' button.
SO SATISFYING! I completely forgot about the ladders and just went for it ending up digging around as fast as possible.
Having the spikes appear in areas that have already been 'cleared' is a great design choice.
Wow that was great! I was caught on the last one for a while but felt awesome when I solved it. The music was fantastic! definitely suited the game.
I'd recommend placing the text in a window somewhere other than over the player, It was occasionally difficult to read. I also came across a few switches that seemingly didn't do anything, not sure what happened there.
Thank you! I'm glad you liked the game!
I think if I am to work on the game furthermore it would become a narrative strategy game with tighter environments and checkpoint like locations.
Imagine dark souls of the walking simulators :p
Yay!!!! I'm happy that you noticed that :D
There are three main areas to explore (including the starting zone) and multiple characters to talk with. I was hoping that the signs at the start would provide a bit of direction. I'll likely spend a bit of time on a new introductory area/tutorial zone.
Whoops, enabling the console messages was unintentional, thank you for pointing that out.
Unfortunately I didn't have time to implement any audio to the game, I would have liked to have it in as well.
Oh that's strange, the window size can be enlarged either by clicking and dragging the window corners. Or with the default windows enlarge/minimise buttons which can be found on the top of the game window. Hope that helps :)