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A jam submission

CodeName: Katana BaldyView game page

Submitted by TimeSauce — 6 hours, 39 minutes before the deadline
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CodeName: Katana Baldy's itch.io page

Results

CriteriaRankScore*Raw Score
Accessibility#193.1293.129
Controls#293.1613.161
Theme#313.7743.774
Overall#353.1473.147
Graphics#393.2583.258
Audio#402.7742.774
Fun#422.9352.935
Originality#533.0003.000

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.2

Wildcards Used
Getting rich

Source
https://timesauce.itch.io/codename-katana-baldy

Game Description
Agent, codename: Katana Baldy, has been given a new, top-secret mission. March through the office building filled with guards and soldiers trying to stop you, and destroy their organization for good.

Discord Username
Spicy Meatball#6240

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted(+1)

I felt so terrible killing all the office workers… the beard guy looked so happy! Nice work on the destructible environment.

Developer

Yeah, my main purpose was a mental attack on the player, like being delusional... Thanks for playing!

Submitted(+1)

Great game! Definitely fits the theme! 

For some reason my initial instinct was to attack the table so I was delighted to see it was destructible! Good job! 

Developer

Haha, for some reason everyone who plays the game, tries breaking the table first. Glad you liked the game!

Submitted(+1)

Wow, Katana Baldy is one bad ass agent! Great job making this creative game, fits well with the theme. Love the slow motion bullets!

Developer(+1)

Hey! I'm happy, that you liked the game!

Submitted(+1)

Nice game! I love the destructible environment! 

Developer(+1)

Thanks for playing!

Submitted(+1)

Very cool graphics, reminded me of some old flash games :D The destruction of furniture is a very nice feature :) Gets a bit repetitive after a few levels, but not too much. Very nice!

Developer

Hey! Thanks for playing it! To overcome the level repetitiveness, i tried making them harder and harder, but i think i made them too hard for people to play...

Submitted(+1)

I had fun bashing my way through offices. Although it did get a bit repetitive after a while. I was not sure whether the levels were procedurally generated or they indeed was an end.

Overall, a good game. I like it.

Developer

The levels were manually made, they were supposed to get harder and harder, but it seems that i mght have made them too hard? Thanks for playing it!

Submitted (1 edit) (+1)

I love the absurdity of the setting, the destructable terrain and the coworkers panic! Sometimes the controls felt a bit finnicky, especially at the shop where I was trying to buy something, only to find out I had to walk away for that to register. For the sake of getting people to see more of your game I would recommend to shorten the game a little bit. You can only spend so much time per review, it's a pity when people don't get to see half of your hard work![Spoilers ahead] I'd advise fewer levels before reaching the shop (and consequently new enemies).

Developer

Hey! I'm very grateful that you played and took your time to review the game! Now for the problems, i actually thought the game was too short when submitting it...but only later i found out, that people were having difficulties just getting to the shop, but i'm glad some people did and got to experience the other half of the game! New enemies are introduced after the shop, but maybe i should have added more :D

Submitted

Very nice game, I love the panicking animation and the destructible objects.
Having harder enemies after some level is very cool, it surprised me and got me more focused.

It's not very clear if a bullet is going to hit you or not, that made dodging difficult to me, and the attack animation feels a bit slow but other than that it's fun to play.

Developer

Hey! Thanks for playing! The bullet bug happened right when i wanted to upload, so didnt have time to change something.

Submitted(+1)

This protagonist is clearly not the hero. XD

I think the game got bugged when I tried to buy the bigger sword, I wasn't able to make damage to the enemies anymore.

Developer(+1)

Hey! Thanks for trying the game! It might have been that you were just standing too close to the enemy, the player hitbox has a bit of a gap near the body. And i'm impressed, a lot of people said, that the game was too difficult and they could not get far, but i see you have managed to at least get to the shop! :D

Submitted(+1)

Nice. That was one angry man! :D I think there might be bug where coins disappear if the person dropping them is too near a wall.

Developer

Hey! Thanks for playing the game!

Submitted(+1)

Great game but I FOUND a BUG, I dupped coins to 400 by walking rappidly over them. Great game I enjoyed the pixel art :))

Submitted(+1)

By far my favorite part is seeing random office workers scramble at the site of me killing their co-worker right in front of them.

Developer

Hey! Thanks for playing the game!

Submitted(+1)

Nice game

Developer

Hey! Thanks for reviewing and playing the game!

Submitted(+1)

Man, I love this guy, he is so grumpy! :D

  • cool aesthetics
  • destructible environment (huuuge YES)
  • funny looking NPCs

To me it was a bit weird how to guards shoot the bullets, it looked like the bullet is coming out from their stomach. Maybe spawn the bullets from the end of the gun?

Anyways, congrats on the entry, I enjoyed it! ^_^

Developer

Hey! I'm super happy, that you liked my entry. For the bullet problem, i just didn't have enough time to fully finish it and it came out looking really funny. 

Submitted

That's totally fine in game jams. You can do it next time! :) Cheers again!

Submitted(+1)

Nice fit to the theme.

Developer(+1)

Hey! Thanks for reviewing and playing the game!

Submitted(+1)

nice game

Developer(+1)

Hey! Thanks for playing and rating the game!

Submitted(+1)

Nice work! The grim music was a good fit.

I found it a bit hard to tell whether I could use furniture as cover.

Developer

Glad you liked the music! For the furniture, I wanted to make them more like obstacles, but also a bit of a cover from bullet rain, but couldn't completely polish it out. Thanks for rating and playing the game!

Submitted(+1)

Sums up what I feel when going to the office :D Art is cute but imo it would have benefited from more polish. For example, bullets spawn from gun instead of center of sprite, leave the body on the floor to show the player how good they did.

Developer

Hey! I can see now, that the main concern is, the hit and death animations. Thanks for the feedback!

Submitted(+1)

Hey there,

Really enjoyed the game. Great work on the AI and the 4 way movement, also the pixel arts are so neat!!!

My only concern is that the player feedbacks are missing (e.g being hit by bullets, killing enemies). but all in all it was a fun game.

Cheers!!!

Developer

Hey! I had planned on doing hit and death animations and sprites for the player and NPCs, but i ran out of time.  Thanks for trying it out!

Submitted(+1)

Fun game with some neat pixelart. Impressed with the level of detail - even destructible furniture!

Got a bit repetitive after a while ... and then I died. Hadn't noticed the healthbar - maybe add some kind of hit-animation or something to show your not-hero is getting hit. I felt invulnerable the first couple of levels ... until I noticed the health-bar ^^

Overall great submission

Developer

Yes, I was planning on making animations and sprites for NPCs and player deaths but didn't have enough time. and the difficulty, honestly i did the whole game no-hit, and only later did people say it was a bit hard, so sorry for that. Anyway thanks for playing and reviewing it!

Submitted(+1)

Yeah, that's the difficult task of testing your own game ^^

Viewing comments 21 to 2 of 21 · Next page · Last page