I beat the boss! That was a lot of fun. The character you play as is adorable, and all music tracks are a jam to listen to. After remembering I had access to the rick click attack, the enemies were manageable while still being challenging, and none felt unfair to beat, though I did find myself staying as far away as possible from the green bug enemies and killing them from afar, as I could not seem to dodge their projectiles. The devlog was an awesome look into how this game came to be, and I really appreciated the voiced introduction. I loved all the small jokes (I felt called out by the "it's not a bug: it's a feature" one!) and the bossfight was challenging enough that it took me a couple of tries to beat. I'd have loved to see a death animation for it, but given the time constraint of the jam it understandably just despawns.
I didn't have any mechanical problems with the game, save the issue mentioned in other comments where the reverse controls apply while the die is rolling, but I just went behind a wall for the duration of the die roll and made it through fine. I did have trouble running the game on Linux, but the WebGL build worked without issues.
Overall, amazing entry, and congrats to all of you for submitting such a fun game! I'm looking forward to playing the post-jam timed mode SaadTheGlad mentioned to me 👀
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