Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Aiminer357

78
Posts
3
Followers
3
Following
A member registered Jul 12, 2019 · View creator page →

Creator of

Recent community posts

I love this tileset. Thanks!

This was a really fun game! I wish I got the cleavers more often but maybe I was just unlucky

Thank you! You know what, a scoring system would be good.

Thanks! The shard having a different resolution was the result of a bunch of panicking and my whole desktop being a cluttered mess. I couldn't really focus on making that perfect

Very cool concept. The fact that harder enemies will mirror how many moves you have is very nice. I wish there was a way to auto roll the dice cuz currently theres no reason not to roll it.

Thank you! Yup Triple shot is definitely fun but its always a gamble to roll the dice.

Thank you! Enemies being more clear on their intentions was definitely a mechanic that I overlooked

Thank you! Rolling the die was one of my favorite parts and the enemy bullets could have been a different color

Thanks! I don't know what "juiciness" means but I the one shot one kill is definitely smth I overlooked

I loved this game. The controls for the arrow keys were a bit wonky to use so i just used my mouse but overall, great game!

Managed to get to level 5 so I'm feel quite proud of myself. The difficulty curve was definitely higher than expected. I wished there was an undo button but I know how hard that can be to implement. Overall, a unique take on the "roll dice around to match the side" idea

The game was fun but it could have been better if i could see the cooldown for the items. And maybe the rolling pickup could have a bigger hitbox cuz its so easy to miss

Game was fun to play but it was definitely hard at the beginning. I did manage to get to open the door with the key but the game didnt do anything when i went through the teleporter. I love the way dice rolls make each run different but it would be nice if you had a way to reroll the dice or gave a timer to see how much time until the roll happened. Most of the time I just stood in a room waiting for a roll. Overall, it was fun!

Thank you! The dice rolling/combining is definitely one of my favourite parts

Thank you

Thanks! I thought I fixed the spawning but I guess there are still bugs to stomp out

Very cute.  I would have loved if the enemies had less health but it was nice. I liked that you can get bad effects from the dice and makes it harder.

Thank you! I always liked being the master of my own fate in games.

Haha I love the clunkyness of the player dice. The fact that you can gain 1 life but have to pay 1 is definitely a weird choice to make. This was fun to play.

cute concept of going around the dice. Maybe I would have liked it if i could just walk over the edge of the dice to get to the other side. as of right now, i mostly just want to survive for as long as possible on one side

Interesting concept! The art is very clean and I love the overall aesthetic of it. I agree with the others that the tutorial is very hard to understand. Took me a few rounds of the game to finally get what i was supposed to be doing. 

Thank you! Having a bigger window would definitely help. And a warning for the shooting enemies would help. I just tend to stay away from them but thats not the strategy for everyone.

Thank you! You dont have to immediately roll the dice after getting 6 shards and farm for better shards. But then you risk getting more blanks. Oh the decisions....

Thank you! I love the idea of building your own dice. You have control over your own fate. My playtesters are pretty good at games so we didn't realise more health was necessary.

Thank you! Building  your own dice was the main reason I went for this. My playtesters are pretty good gamers so we didnt realise more health was necessary.

Thank you! Art is always a problem when you gotta search the internet for them. I'll take care of that next time. You don't have to immediately roll after getting 6 shards. You could farm for more, better shards. But then there's the risk of getting even more blanks. Oh the choices....

What a lovely game. Characters are cute, gameplay is fun, otamatone main character is hilarious.

My only criticism is that I don't know what the modifiers actually do in the game. I know theres an explanation below but it would have been better in the game. 

Interesting concept. From the "How to Play" I can see it being something with strategy. As of right now, it's a bit too hard to even see some of the dice rolling mechanics. Movement is fun but the enemies could do some polishing.

Wow. I am too small brain for this game but I enjoyed it while I could solve it. Went hard fast.

Lovely game with interesting way of using the dice rolls for stats. There were ways to manipulate those rolls and definitely helped with the strategy

(1 edit)

The one idea everyone had was "land the die on the correct side" and this game managed to execute that idea near perfectly. Some of the solutions can be quite "brute force-y".

Thanks! Its a shame that you're having trouble with web games but i hope you still enjoyed it

Thank you! It's definitely worth it to polish games even for gamejams

Thank you!

Hilarious game! I had to turn my mouse upside down because of the inverted controls, though.

Very fun game. It has a very cute artstyle. The overwhelming amount of information dumped when i pressed tutorial was very jarring. Maybe you could incorporate that into the gameplay itself because I kept misremembering things from the tutorial.

Very fun. Very chaotic. Some sort of crosshair would be nice and a lower sensitivity cuz its very hard to aim as of now. Would love to see a more fleshed out version of this!

very cool game! Joining together the player and the enemy has been my favourite theme so far in this game jam.

Very cool concept! A bit annoying with constantly throwing out fish to keep the bear away from the traps. But it wasn't too bad. Overall, quite fun.

I can't deny it induces rage. The connection is so fragile that every move is considered extremely  carefully. If i had to make one change, I would reduce the volume on the death screen. Good game.