I really liked the presentation and the clever take on Sokoban. I struggled a lot though cause I am no good at Sokoban!
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Diced and Confused's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #749 | 3.809 | 3.809 |
Enjoyment | #837 | 3.382 | 3.382 |
Overall | #863 | 3.500 | 3.500 |
Creativity | #1539 | 3.309 | 3.309 |
Ranked from 68 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The gameplay’s main mechanic is pushing die in tricky puzzles that revolve around the numbers on each dice!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Really nice game even if I was too stupid for a couple of the levels. ;) A little bit different than a lot of the other dice puzzles I've seen and I love it for that. Great work with this!
This was a fun puzzle game that made great use of the Roll of the Dice theme. The music and art are so nice - I like just moving the character and hearing the sounds. I got stuck on level 5 - it's a doozy! I think this would be a nice phone app that players can come back to after some time has passed if they are stuck- so when they come back with fresh eyes it would feel that much better that they were finally able to pass that level!
Well implemented, though the difficulty spikes very quickly. I would have loved an undo button, I had to redo level 3 so many times despite knowing the solution because I kept pushing 1 block too far haha. I've seen the same mechanics a few times here unfortunately, but you did it well. Good job :)
Good stuff! finished it. I'm surprised someone actually found a solid puzzle game idea for this theme. Presentation is nice too, getting some Baba is You vibes with these wobbly lines. :)
Easily in the top 20! One of the smartest games I've seen in this jam! My humble congratulations for capturing the essence of the theme this much. Every level was handcrafted with extreme accuracy. You really got an eye for puzzle levels, and for what Mark usually says: the a-ha! moment! Bravo! Full marks on this!
This game looks and feels good to play. Really reminds me of Baba Is You. Some of the puzzles were not very intuitive though, or relied on trial-and-error. I would have liked to be able to reset a puzzle from within the level rather than having to exit out and go back in. This is a strong start for a puzzle game though and could be something really special, solid premise and great start.
The presentation and puzzles are really good and I found the hints really helpful. Awesome game!
Super clever puzzles out of very simple mechanics. The puzzles were tough, and I admit, I used the hints, which were very nice of you to include. But even after receiving a hint or peeking at the solution (level 5), I still felt like the puzzles were fair. Really well designed!
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