Thanks, using this for a prototype!
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Very fun game, difficulty curve works well, Easy at first to learn then harder and harder. Trade off between planting and shooting is cool, and the chaos later in the game is a lot of fun. Being able to see a bit more would be nice! Great game!
The level isn't built up from the solution sadly, however this was one of my goals, but I didn't set aside the time to learn how to do that. When building the level gas is offered super generously though so as far as I've seen they are very very very likely to have a solution, however, it does not define a solution path and make sure there's enough gas on that path. I honestly doubt I'll keep on working on it (aside from bugfixes) because I'm working on two more projects I am much more excited about. Thank you for playing and the compliments :)
Sorry you experienced that! I did a decent amount of testing and didn’t catch that, maybe it’s from something I did close to submission time. I’m gonna try to replicate it now! Thanks for giving it a try and for the feedback. Also incase it’s browser specific, which browser were you using?
Very polished game, would love more content! Feels very nice to play. The dice theme doesn't seem to influence the gameplay very much would be my only criticism. (edit: I'm blind and didn't notice the score)
When I got the triple shot gun I just stopped picking up dice. Maybe when the player dashrolls that could switch their weapon, then the dice pickups could incrementally add more sides to the player character that increase the weapon pool with better weapons. Still super fun game to play, and it looks awesome with tons of juice, would love an extended version!
Messed around a bit with this on my own as I'm not with a second player. Feels super polished and the graphics are very nice. The funny quips with the power-ups are a great detail. Will def come back to this with a friend!
Cool game with cute art. The level design could use a bit of work to take advantage of the mechanics you have set up which for the most part feel good to play with. The jump feels a bit floaty. The art and music are good, good job!
Thankyou! I am continuing development and have been toying with the idea of making an app version. I have never developed for mobile so I am unsure how hard it would be and also if it would be hard to develop for mobile and PC at the same time. 5 is the trikiest imo, thanks for playing!
Cool game, the choice of what to use your 3 dice for adds a lot of strategy that some other games with similar mechanics lack. The art and vibe is nice, however it is a bit too dark (I seen in your stream that your making it lighter though). Great start for a game, seems like it is a concept that could have a lot of options for expansion!
Cool game, I like the moving cursor idea. I had fun playing, would be great to have some sort of score or timer to stay motivated playing. Also would probably good to limit the player to the lower 2/3rds of the screen so it doesn't look like your awkwardly flying at the top ( or add an animation for flying). Cool game though, good job!! :)
I love the presentation of this game, especially the pencils and dice sitting on the outside of the map. The gameplay loop is pretty fun for a quick play session, though I could see it growing stale over an extended play session. Cool game, great job!
Cool game, with nice art. I found it a bit difficult though. Especially with enemies normally being very close to you, the ranged aspect of the players attack option felt redundant at times. The attack could also be more powerful imo. Auto pickup on the dice might have been nice as well or at least allow the player to pick up and hold without clicking twice. Overall great start, and with some tweaks I think it could be a really fun experience, especially because the core dice mechanic is pretty cool.