Interesting mechanic! The tutorial does feel incomplete and it took my a while to try to understand it. The game also crashed sometimes when I used the sigils. Still nice!
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High Roll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #453 | 3.813 | 3.813 |
Overall | #1026 | 3.427 | 3.427 |
Enjoyment | #1164 | 3.219 | 3.219 |
Presentation | #1761 | 3.250 | 3.250 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Game is about fighting "enemies" from board games and it about connecting same coloured dice together.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
I don’t know if it needs a clearer tutorial, or more indications during the end of a turn (maybe a window recaping what’s happened?), but I was kinda confused as to what happened and why I died multiple times 😅
Nevertheless, it’s a good submission!
Really liked the dice linking mechanic, I think there is a lot of potential for this design and could work well on Mobile. The music is nice too. Good job!
It's an interesting idea. I wish the tutorial was a bit more thorough, I never understood why I took damage. Otherwise cool.
"slay" - Twitch Chat
Great sound design, aesthetic, and good gameplay loop. Fits the theme very well.
honnestly, i have some difficulty how to play this game. but this is a realy well thought work. the menu work well, the tutorial is helpfull, the music is charming, i just have some difficulty how to play it.
Great work :-)
Loved the pixel art, and music. Gameplay was a little tough to pick up at the start, but enjoyed the concept as the game went on. Can definitely see this making a neat little mobile game!
I can say you added a wonderful amount of juice to your pixel art. The game was a bit tough to understand at first, but then I understood it (I think) reading your tutorials more carefully, so well done on making them! Overall, nice idea! It could be easily be taken further with some additions to the mechanics
I liked the song and the whole presentation but it took a long time to figure how the game worked, the tutorial didn't seem to help much.
Ok I just finished playing your game and honestly I had a lot of fun with it. It took me a good while to figure it out but when I did, it got really good. I'd say the only issue may be that sometimes the dice rolls you get simply aren't enough to win the battle. Idk if I was doing something wrong but I died a lot lol. Regardless, it was pretty fun trying to find paths to deal the most damage. Great job!
Tutorial isn't that straightforward but I had fun once I figured it out. Suffered from one crash issue, but really great presentation and a unique take on the concept!
I really like the concept but it just kind of feels like you die sometimes and its hard to understand if youre doing well or badly. Really like the general gameplay loop tho and its a lot of fun when you get into a rhythm
Interesting concept! The art is very clean and I love the overall aesthetic of it. I agree with the others that the tutorial is very hard to understand. Took me a few rounds of the game to finally get what i was supposed to be doing.
Very nice particles and bouncing and pretty creative interpretation!
The tutorial was a bit confusing, when it said white dice add damage to the enemy, i thought i needed to use them as much to damage the enemy, which led to me making a crazy combo and just insta killing myself xd.
Interesting take on the theme! I agree that the tutorial was hard to understand... I tried chaning the dice as much as possible (using white dice to make bigger lnks) and then pressing right click to deal damage but I still died... so I'm definitely doing something wrong there.
Still a fun game with very nice graphics! :)
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