Hello, very kind of you to credit me, thank you!
Ne Mene
Creator of
Recent community posts
Thorns and shrooms are op in their own way, since the game has some emergant properties you might miss some strategies (I have aswell as the developer) such as placing a shroom on the enemies field to kill their RAD spores or placing a healer behind the thorns to make a very powerful wall. Thank you for playing the game and I am glad you were able to find a viable strategy.
Yeah there was a bug where it wouldn't select the correct card, you can avoid this by pressing right click to cancel a placrment before choosing your next card. I lost too much tine on the third day so I sadly had to settle for a text tutorial :(, anyways thank you for playing and im glad you had fun despite the issues :)
Yeah i feel we could have had the controls displayed in a much much cleaner manner, I lost a lot of time on the third day and had to settle on the text which was worder in a weird way and took refactoring multiple times and still hasen't reached a satisfying result. Couldn't thank you more for taking your time to play the game!
Wow, thank you for playing, I am very glad you had as much fun as you did! Your interpretation of the game is very very charitable :D
The sprite not changing is a bug that happend for other people but I couldn't replicate myself so i wasnt able to fix it :(
I thought about adding a restart button, but at that point it was already too late and yeah, with no settings the accessibility issues for people with dyslexia and color blindness are pretty apparent and is definitely something to add in a hypothetical release.
Thank you again for playing!
Cool game, puzzles are a bit simple and kind of a chore to finish because it takes very long to pump the water. Graphics are very very nice and the music was alright. Maybe you could try playing with like a limited water supply so that the puzzles are more interesting? Or make them have more components. Anyways, cool submission, i bet it's going to make the top 10.
Nice, good graphics (tho you can make them more consistent by making ui elements and the background also pixelart), controls are flawless, easily one of the best character controllers i have come across here. I don't understand how this game uses the prerequisite though and i am not sure if the part where you cant jump over the wall is the ending. Oh also there are some problems with english you might want to check out. Anyways very good submission, great job.