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Depenau

251
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4
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A member registered May 07, 2020 · View creator page →

Creator of

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Thank you! :)

Great ideas, and so, so well made. Good job!

I was afraid of making it too difficult - most players will only give a single go during the jam. But I agree,  and the modes also become more relevant the harder it is. Thanks for playing and feedback!

Round 50. Insanely good idea, and well fitting with the jam. So impressed

You get a little too much information thrown at you which makes it hard to discern what's important and what isn't. The games seems incredibly complex, and insanely polished. Very impressed!

Nice job, and thank you for playing! I don't think I balanced and incentivized the modes to perfection unfortunately. But I'm happy you used the shotgun, I think its very satisfying. Thank you for feedback!

Or I too dumb to convey it :) basically you click your units to select them and click the aliens to make the units shoot them. If you can shoot and kill all aliens in the 4 waves, you win. To get some more firepower, you can select a unit and click a power mode button, but this will also make them unable to move, so you will have to be smart about it. Hope this helps, and if you have any questions, shoot!

Hilarious game.

Fun idea that works surprisingly well. The movement in detective mode is unfortunately a bit clunky, but otherwise cool game!

Couldn't have been a more simple idea, and yet, it has been the most satisfying game I've played all jam. The difficulty ramps up on a good pace, and new mechanics are well fitting and introduced when appropriate. Seriously one of my favourites, great work!

Good, fun and unique idea, and really well executed!

Shame you didn't finish, it looks really good and promising.

completely agree with all your criticism, and good idea with the environmental effects :) if only I'd had more time. Thank you for feedback and playing!

Very impressive!

Good idea. I liked that you had a fighting mechanic as well as a jam mechanic, made it fun to play. Liked the blood effects.

Unfortunately couldn't play because I have no gamepad, but just wanted to say it looks really impressive

Very impressive, it looks really good. The controls were a bit difficult, but overall I liked it

Thank you!

Thank you! Yea I'm new to Monogame, seems really nice so far :)

Thank you! :)

Could definitely use a few more UX tweaks - thank you for feedback and playing :)

Thank you, and thank you for playing :)

Thank you so much :) if I had the imagination, I would've come up with a better way to incentivise each mode as they were introduced. Thank you for playing!

Fun little game. Well made

Really good idea, very pretty and well executed. I wish the levels were shorter so I could make progress, cause it is quite hard, but really liked it overall.

Very impressed you made a turn-based rpg in two weeks. Very well made, with nice design decisions

Took a little to figure out the controls, but it worked out. The music is really nice and fits well. I thought red mode was by far the most satisfying, the others felt a little pale in comparison. But otherwise nice!

Good idea, nice execution, funny premise, fun gameplay. Nice work!

Nice little game. Was a little confused whether I needed to be saiyan or not to kill some of the enemies.

So weird XD very good idea for the jam

Thanks!

Very smooth and polished, feels good to play. I wonder if the game would benefit from being simplified, maybe just two modes (black and white?) and no special abilities, and then just lean heavily into the main mechanic, designing everything else around that. Anyways, I really liked this iteration.

Thank you! :)

I get an error when trying to extract the files from the zip :((

Thank you for the kind words :) it all boils down to having done it for a long time, you will no doubt get there :)

Thank you so much for playing and for the very flattering review :)

Such a great concept, and really well made, but damn its punishing! Loved it though

Good idea for mechanics. The running and jumping feels nice, but you kinda get stuck on the side of platforms sometimes. The game is maybe also a bit too punishing, but otherwise nice!

Fun idea! It took some time for me to realise you have to aim before charging, but I like the wizard duel and the aestethic