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Aramilion

131
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A member registered Feb 19, 2019 · View creator page →

Creator of

Recent community posts

cool game :D Congrats!

I also like how painfully true to todays world is that the nuclear power plant safety features are behind a subscription :sweat_smile: 

I also translated the YOSHI :)

My strategy was to always have the flight mode on, and only just enable it for a second to get a message and read it. I there was no message yet, I disabled it.

Opps :D

Hi, you need to download it from itch browser. from what I see this error sometimes pops up if you're using itch client application.

Hi, you need to download it from itch browser. from what I see this error sometimes pops up if you're using itch client application.

If there is a game you need pen and paper to play, that's the one.

Art is geourgeous <3

I like me some farming game. Chris. P. Bacon is a classic name :D

I did not know I needed to start farming and was waiting for enemies for a minute or so, otherwise, nice! :D

WOW! NIce I love the visual design here, lights do add A LOT! It's funny, we've come up with very similar game concept, and tried even spawning our enemies by clicking, but we went with spawning them randomly around "player"

what a Creative idea. SPIN TO WIN

Thank you so much <3 Cutest game we've ever done for a game jam!

Great to see people are still discovering it!

Really creative. It reminds me of "keep talking and nobody explodes". a mayhem of reading instructions while trying to not hit any cones at the same time and doing things correctly.

I also love that you control the thing in your car by actually clicking and dragging. Very nice job!

great music! I had hard time knowing what side is where. so most of it was trial and error

Nice concept. unfortunatelly I had a hard time knowing what is going on during the battle

That is some polished game! I love the audio, the voice barks. your main menu. Great Job!

Voice Over 10/10 <3

So I think going in some directions opens the gates.
A tutorial would help even if written on the game page

I love all of your suggestions. Especially the "make player choose his build". Than you!

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The texts add so much personality! Love it, although I had hard time knowing where should the die be to score highest. I got 11th place at a time (77C) so that counts :D

Math. with 6 sided dice with 9 dots on it. Love it!

Spamming rerolling just to get the 1 dot dice to finish your equatin. :D 

that was an awesome execution. I love the art style. exploring, although confusing at first, clicked too after a while!

that was an awesome execution. I love the art style. exploring, although confusing at first, clicked too after a while!

cool! I had hard time figuring out that the number needs to face downward which made id very confusing. overall nice concept!

I instantly fell in love with the easthetics! It's so beautiful!

That was very clever! I want my dice to have something good, and I can reroll enemy dice if they land on something I don't want!

what I was doing here. :D my time

Nice. very polished. I got stuck on early level before I realised what rerolling dice is doing. Very clever

That was very clever. To make the dice move the ammount of dots there are. Although it made it very much harder for me. There were a few places where I had this eureka moment, when the dice has 5 on it but I can stop it sooner by hitting the wall. Awesome.

It's a shame there is no audio. it can make a world of a difference. For my game I used free assets for my audio and I remember the first time all of them were hooked in. It was a different game. much better.

But I get this might have been a time constraint not to add them. Anyways. Awesome job!

That is some polished visuals and feel! I was having hard time trying to line those dice placement precisely, but that was a minor issue!

Awesome work!

Wow! Nice video! We don't understand much unfortunately but we can see you were having fun! That's great! And, If I may, I would love to keep the thumbnail of your video and present it on our website as a first "Fun art?" anyone has ever done for one of our games! Thank you for making our day

Hm. I will check it out. As far as I remembered you couldn't make Mac builds on Windows. Anyway we won't release untested build of our game however we came across an opportunity to acquire a MAC machine! ;) Stay tuned!

Thank you so much! <3

We don't have a Mac currently so we can't test is unfortunately. We'll look into that and let you know if we know something!

Since you could play the game and finish it without doing any of those quests, we wanted a way to let player know there is something more.  ^ ^ Thank you for playing!

Ah, we don't have a mac to test it unfortunately. And we don't want to release not tested product. Sorry

Thank you so much! We were a team of 8, and together we've already done a few projects so it was easier to communicate and cooperate :)
Thanks for feedback on speed and playing our game! <3

Thank you for the feedback. Fetch quests were a tribute to well known mechanic in games. But are you sure you HAD TO backtrack? ;) If yes, give I encourage you to give it another try ^ ^

Great music and effects, I've found it preety difficult to learn to wall jump which I think I had to do to get past first level, but overall. Great job! Also, I would advise to put volume slider for music to easily configure it in game :)

great job on your first game! I could use some more help on what to do, but I figured it out after some time

Thank you for the kind words! We are planning to fix some things and polish it further, but the main focus for our team is our other project (which also has his beginning in game jam ;) You can check out our second game - Significant Otter). Maybe after that we will take a look at our little Fox?

Nice! Thank you so much! <3 We love cute things! 

We've just realized we've missed a perfect opportunity to respond:
"You're breathtaking!"
... Shame on us. :D