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Tihan

308
Posts
26
Followers
4
Following
A member registered Apr 26, 2021 · View creator page →

Creator of

Recent community posts

Thanks, famous amongus animator SuperWiiBros08

Not sure if the problem is/was with memory, but there is a new version uploaded that should probably fix your issue.

*incredibly wrong buzzer*

This a cool level switching mechanic!

I  love the aesthetic and i am calling from Serbia please respond

Yeah idk, this was easy.
Gameplaywise maybe a bit too easy even.
Really cool aesthetic and art for sure!

I don't get it 

The web build is laggy in my experience, but overall neat! Maybe enable fullscreen on that.

Shroomscare! Really cool aesthetics

really interesting, fun little game to juggle both the buillt structure, and progressing further.

Played it for solid 10 minutes. This is so simple, and yet it works as a game. Like it a lot.

Great game! The art is adorable, the music fits perfectly, and the movement feels smooth and satisfying. The mining loop is simple but addictive, with that fun “go deeper or play it safe” tension. The timer can be a bit harsh at times, and keeping track of the base is tricky, but those are small issues in an otherwise polished and enjoyable experience. Well done!

Such a fun and charming game! The art and animations are adorable, and the music fits perfectly with the duck’s mischievous vibe. The gameplay loop is simple and easy to pick up, but it can get a bit repetitive after a while since you’re doing the same thing over multiple days before anything new happens. A bit more variety or new interactions would make it even better. Still, it’s a really enjoyable experience with a lot of personality—great job!

The visuals really give the game a lot of personality and make it stand out. The core mechanics are interesting, mixing deduction and risk in a fresh way, but I wish there was at least a small tutorial or clearer instructions at the start—I was pretty confused at first. The risk element could be more impactful with additional mechanics, but overall it’s a fun and polished experience.

The mechanics are a bit confusing to me, and I did not understand exactly what I was doing. The long fingers are funny though.

Really neat art, but the levels themselves still need work. I commend you for trying a stealth game in such a short time.

Looks interesting, however I could not grasp the gameplay at all. Rhythm game basically did not work in my experience. Either needed tutorials, or fixes.

Fun way to make non-violent combat with minigames! Enjoyed this for a bit.

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing! The team really enjoyed your message.

Thanks for playing!

Thanks for playing!

Thanks for playing!
If you want to reach  other endings - try to interact with the only mechanic that gives you options in different parts of the game.

Solid difficult platformer. Feels polished and looks good