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A jam submission

OMG SUN EXPLODED AND WE ARE GOING TO DIEView game page

Try to escape exploding sun, while your engine is broken...
Submitted by Noel Dev (@NoelJasik1) — 23 minutes, 13 seconds before the deadline
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OMG SUN EXPLODED AND WE ARE GOING TO DIE's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#12413.1363.136
Overall#17493.0343.034
Presentation#17803.1363.136
Originality#25562.8982.898

Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Engine of your rocket is broken, you don't have control over when it's off and on

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 27 · Previous page · First page
Submitted(+1)

This game makes me go YES!

Submitted (1 edit) (+1)

Bloom is a bit too harsh. I also felt that the sun is a bit too fast. After hitting about 3 asteroids and having them slow my progress to stop, the sun was able to catch up to me. This happened around the 80km  mark. Also, the black holes are so deadly! When trying to outrun the sun it's nearly impossible to avoid them since you need to go so fast. One hit and i was at like 20% health, and hitting another asteroid would have immediately been a game over.

I would have liked to see some shaking/extra particles when you hit a asteroid. Also, when you start going fast, I would have liked to see the camera "trying to catch up to the ship." This could be done by having the camera slightly further behind the ship, or to really sell it, add a small bit of motion blur. There isn't a good sense of "going fast", which I definitely would have liked to see (e.g. streaks of speed).

Overall, a solid game.

Submitted(+1)

A fun little game, though it felt almost completely luck based, expanding the games view or slowing down the scrolling would go a long way towards helping give the player an opportunity to make decisions.

Submitted(+1)

I liked how the power came in bursts and it wasn't just always going forward. Simple but fun little game.

Submitted(+1)

So much fun, the more i played, the more I learned to control my ship. Tokyo drifting in space be like...

Submitted(+1)

The mechanics were simple but the gameplay was really addicting! I had a great time. I think the scrolling speed is just a little too fast, it makes your success based more on luck than skill. But overall great job.

Submitted(+1)

Nice! This was a fun one :)

Submitted(+1)

Not bad! The polish on the graphics were a good way to make the game look a little more distinct. For the gameplay, I wish the ship wasn't in the center of the screen, but more of a third of the way up from the left. That would give you more time to react and make the game feel less like luck and more like skill!

Developer

Thanks for the suggestion, just tested it and it plays much better, such a  shame i didn't test it during the jam

Submitted(+1)

Was fun, but I felt it was more a game of chance than skill. Once objects get to the screen, it's already too late to react and change direction to hit or avoid them. And if you try to go back to get the items you need but didn't spawn in your way, the sun eats you up. So it's about going randomly forwards and hope to win

(+1)

Sorry but I got black screen after loading !

Developer

What OS do you have, and have you tried desktop build?

Submitted(+1)

What a title :D Gets hard around 200km tho :O

(+1)

My high score was 145! I played through 3 times because I really enjoyed your game! My biggest complaint is that I didn't feel like I had any time to react to anything. I felt way too zoomed in and with my high speed I was not able to plan my movements around what was coming at me. I definitely felt out of control, but from more of an unintentional perspective rather than an intended game design perspective. I think if you zoomed the camera out, that would fix this issue. I also felt that the sun came up too fast. If you had some kind of meter that showed how close the sun was to me, similar to the meter that showed how far I made it into the level, it would be very helpful. Also your song choice was great! Thanks for the game

Submitted(+1)

Unfortunately, the sun ate me before I could reach the shelter... Fun game though!

Submitted(+1)

the game is fun! although sometimes the uncontrollableness can get a bit annoying.

Submitted(+2)

That was cool, let's hope I won't be driving our rocket when the sun explodes...

Submitted(+1)

Enjoyable little game =)

Submitted(+1)

Genius concept, and delightful to play.

Submitted(+1)

Great style! Reminds me of those fun mobile neon games like Robotek and Radiant Defense.

Submitted(+1)

Cute and cool. Very stylistic. I gave it a 4/5 for presentation, seriously, it looks great. My main frustration came from not being able to see very far ahead, so there was little strategy and ALOT of luck. Still had a good time though, good job!

Submitted(+1)

Cute little game about crazy engine. 

I like the simplicity of the art style and overall gameplay feels satisfying. 

Still, I found some bugs or it's just my luck, but if you don't click anything at the beginning of the game, you can safely fly 100km and not die, plus in my second attempt the sun did not appear (or I do not know what it was). 
In general, a nice game that could be transferred to the format of the game for phones.

Developer(+1)

thanks for feedback, you got lucky, but first KM are pretty easy, not many obsticles, probably should change it, about the sun i am not sure why it disappeard, maybe you just flew really far away from it

Viewing comments 20 to 1 of 27 · Previous page · First page