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A jam submission

LaserwaveView game page

Synthwave rhythmic shooter
Submitted by ambrits (@DanielAmbrits) — 55 minutes, 28 seconds before the deadline
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Laserwave's page


CriteriaRankScore*Raw Score
Top Marks#1n/an/a

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Music makes you lose control! Also you cannot directly control the character and all your actions are defined by the music.

Did your team create the art for this game during the 48 hour time slot?


We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?


We used pre-existing audio

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Viewing comments 28 to 9 of 28 · Next page · Last page

(infinite headbanging)

(1 edit)

really cool game, reminds me a lot of just shapes & beats :D

Edit: I was playing the game and noticed that theres some gravity, which is weird, considering the fact that in the game you move through those blasts, or maybe im just imagining it, not sure

It was a fun game but i completed it pretty quickly it would be more fun if there was more levels but overall it still was a really fun game.

really cool game, but also really short.


more levels! I'll give you 5$!

Submitted (1 edit) (+1)

Awesome, at first I was a bit confused getting used to the game's controls but after that it was pretty fun to play.

The mix between sidescroller (with gravity that you have to keep in mind) and rhythm game was very interesting idea.
Moving & trying to dodge both the screen's bounds and the enemies were hard because of this dual-purpose nature of controls where you have to aim with mouse for both moving and shooting.
But if you get the hang of it then it turns into an interesting decision game where you have to either focus on dodging or dealing damage to the boss.

Meanwhile, I was able to occasionally go out of bounds and stay there without getting a game over.. Aside from issue like this, overally the game has interesting mechanics in it & it was a pretty solid and fun game to play.


Really good idea with well executed mechanics. The visuals also fit very well with the game. Good job!


A super cool idea and great execution! Loved prety much everything about this game!

PS: I will be tweeting about this game, and some other games I will play from the jam:

Submitted (1 edit) (+1)

Very fun rythm game! I really want to see more song or an editor where you can map your other musics (like freedom dive xD). Well done !!


This is a really, amazingly cool game! It took me a while to figure out, so some kind of tutorial or help screen would be greatly beneficial, but once I got the hang of it, I couldn't stop playing! This is probably the only really fun rhythm game I've ever seen come out of a game jam, so great job not only getting the gameplay to feel really good, but also nailing the retro 80s aesthetic! I'd love to see more maps, beats, and there might even be a way to generate the map given a song! Anyway, I'm excited to see where this goes.


Easily one of the coolest games I've played, everything about this is so good. It's actually pretty hard to move your mouse around to get the kind of movement I was looking for, but when it worked it worked so well. I would love to see more of this!


Uhmm maybe have a tutorial? I tried so many times, but couldn't figure out how to play it. The game looked really pretty though


Man I loved that! You gotta add some more levels when the rating phase is over :D


If there's a six in presentation, you get the six.

Even the powerups are tied to an instrument. Nice Job!


This is probably the best shoot-to-move game I've seen this jam! Really clever and unconventional twist that I felt was restricting at first but once I got into the beat it became really satisfying blasting that wall! Great job!


Super cool twist on "shoot-to-move"! Really enjoyed it.

Submitted (1 edit) (+1)

This game is very cool! I enjoyed it, but it needs a tutorial. Overall, good job! rated! please check out my game too :D


So I admit this took me far far longer to figure out than it should have.

But I absolutely loved it once I did.

It works just insanely flawlessly (it will probably be even more amazing if the player has a vague sense of rythym ) :D    I can not wait to see what you do you with this, but you must do something with it.   Way to good to let go.    I would recommend a tutorial of some sort to intro the player and go from there.


This is so cool :O Just loved it ! Thanks for the game !


absolutely love the appearance and the beats - its a perfect combo!

Viewing comments 28 to 9 of 28 · Next page · Last page