Thanks, I appreciate the feedback!
Tommy Keys
Creator of
Recent community posts
I'm very happy to finally release the demo for my game Fully Dogomatic! It started as a game jam project last year and since then I've been making it into a full game! I've had a blast making it and I'd love to hear what you think about it. Also check out the steam page and give it a wishlist to play the full release later this year!
Play the demo here: https://tommy-keys.itch.io/fully-dogomatic-demo
Thanks for the feedback. I started working on the game again to make a full version, and the first thing I did was increase player speed haha. I also totally see what you mean about killing dogs being sad, it definitely is. I tried to make it as cartoony and comedic as possible but yeah cute dogs shouldn't be the enemies. That's something I want to work on, maybe I'll make the enemies some sort of robot or something. If you have any ideas for that I'd love to hear it.
Katanawell is my entry to this year's Brackeys game jam! It's essentially a remix of Downwell, one of my favorite games of all time. Digging into Downwell's design, learning from it, and expanding on it with my own features and mechanics was an awesome experience. This game is also the first I've made in Unity by myself, so it was really useful to experience the whole development process in Unity for the first time. I still like Gamemaker, but I think I've grown a lot in the past few years and Unity is better for the things I want to do now.
Try it out here: https://tommy-keys.itch.io/katanawell




























