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Lithimlin

24
Posts
7
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3
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A member registered Oct 15, 2018 · View creator page →

Creator of

Recent community posts

This was really fun! A nice high-score game.
Glad to see you're at it this year as well.

Thanks for the feedback! There was something like that planned, but alas, there wasn't enough time to implement it.

Hi, could you elaborate what you mean by the turns in the second level being confusing?

A reset option and checkpoint system would definitely be helpful. We'll implement at least restarting the level upon death if we release another build. But thanks for checking out the game!

Thanks for letting us know! If we do continue on this game for a bit, we'll try to fix this.

Thanks for the feedback! We might do another build where we adjust things like the speed, audio levels, and animations, but there was unfortunately no time during the jam.

This was really fun to play and the visuals and sound are lovely! Something went wrong with the web player though. I had to put my browser into fullscreen because otherwise, I couldn't see the bottom of the game.

Nice concept, especially for the art. Just plays a little slowly.

I wish there was some way to influence anything. This way it didn't feel like what I did actually mattered. Nice sound design though and cool visuals

Was really nice, but the colors were clashing a bit in my opinion and the SFX were a little bit too loud compared to the music. The enemy turn execution also felt somewhat slow.

Was surprisingly worth the download.

Looked really cute, but the controls are a bit too floaty. The height of the jump also seemed to vary sometimes and the character bounced off of corners.

Looks amazing! Thanks for your hard work.

Are you planning to add something like the room builders from the other packs to build exteriors of buildings as well?

I really liked the mechanics, the music, and the design. A neat little package and well-polished

Loving he new update! I always get so excited when there is one but this one is just great. I can finally tell the generator how many roads I want :D

Adjusting the hitboxes and making the perspective more clear is definitely something that we should do in possible future updates.

Man I loved that! You gotta add some more levels when the rating phase is over :D

It was a nice little game.

It would've been helpful of diagonal movement was supported to get to weeds more quickly. Also sometimes it looked like you could go between stones when you actually couldn't

This game is AMAZING! The polish is stunning and it has a fun loop. It would be cool to have some sort of conatiner like a chest though or an easier way to select what you pick up.

Thanks for letting us know. This is definitely not intentional behavior.

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I quite liked the main mechanic It's a shame it's so short. The music really fits the game as well. However, at times it was a bit hard to see where floating platforms really are placed.

What do you mean by that last part? Guards don't randomly turn

The solution to the second half of level 3 is indeed not what it seems to be at first.

Hi! Thanks for checking out our game. Let me just say that the direction of the running is in fact not random.
I also think the tune is great and Flo722 really got the best our of the visuals ;)