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A jam submission

2 Man HeistView game page

A stealth puzzler made in 48 hours!
Submitted by Lithimlin, Flo722, HayleyCurran — 22 minutes, 17 seconds before the deadline
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2 Man Heist's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#3644.0344.034
Originality#4303.8623.862
Overall#5593.5863.586
Fun#6533.4483.448

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Only one character can be controlled at a time while the other runs out of control!

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

https://www.youtube.com/watch?v=dKl8MjywV_E&feature=youtu.be

I had some issues with depth perception & clarity but over all it was enjoyable to play cK

Gameplay of it is from 13:31 - 15:26 

(+1)

This was incredibly frustrating at times, especially as I tried to push the boxin front of the people to block them and they just walked past it making me think that wasn;t the way to solve it

Developer

Adjusting the hitboxes and making the perspective more clear is definitely something that we should do in possible future updates.

(+1)

I just read my comment back and realise that it sounded like I hated the game,. I just want to point out that I didn't hate it it was fun, just frustrating. It's good to hear you'll be working on this. Good luck taking your game forward

Submitted

Very hard game, but I like the mechanics and the artstyle/post processing effects you have!

Submitted

I just rated your great game! Thank you very much for watching the stream yesterday!
I would appreciate it if you could check out my game too!

Submitted

very nice game ! loved the  art and mechanics , Keep going ! -Ivory-

I was really impressed by the graphics and the mechanics. Really polished game, good job!

Submitted

At first i didn't understood the concept but it's a good idea for a stealth game.
But i'd remove the fact that the guards can look back when they turn, it's pretty annoying 'cause random

Developer

What do you mean by that last part? Guards don't randomly turn

Submitted(+1)

Yeah, i wasn't sure it was intended. So, for the 2 guard who walk around a bloc (lvl 3 i think), sometimes, at the corner, they turn back just before continuing walking. It's very short but enough to get caught

Developer

Thanks for letting us know. This is definitely not intentional behavior.

Submitted(+1)

I really enjoyed the main mechanic of being unable to control the other robot and has a lot of potential for a variety of different puzzle scenarios. The art and view cones are very nice and make it very clear as to what areas you cannot go in. Good game!

Submitted(+1)

Love the aesthetic and mechanics to the game! The box was a little hard to move but other then that I very much enjoyed this game!

Submitted(+1)

Your game looks and sounds amazing! Gameplay-wise I also like it a lot. I just read in your comment, that the movement of the inactive guy isn't random, but it did feel so - maybe that one could be explained a little better to the player. Also it seems that blue can push yellow boxes, when he isn't controlled by the player, which doesn't seem to be intended and it's easy to have the box stuck in the level. Also it's possible to beat level 3 with just one character.

Submitted(+2)

It's a bit hard to handle box pushing, but apart from that, it's a cool game !

Submitted(+2)

The art/Sounds were really good. The only thing I didn't get, Was how it related to Out of control. But other than that, Very enjoyable game :)

Submitted(+1)

Great visuals and a banger of a tune that fit the stealth theme well. Gameplay was solid as well, although the tie-in to the theme could be somewhat stronger. I think the mechanic of trying to hide the character you're not using was good, but the addition of them running around randomly undermined that mechanic. So even if you hid a character well, if you were unlucky and the character started running in a bad direction, you would lose, and you couldn't stop it since you can't instantly switch between characters.

Developer

Hi! Thanks for checking out our game. Let me just say that the direction of the running is in fact not random.
I also think the tune is great and Flo722 really got the best our of the visuals ;)

Submitted(+1)

You're right that the running direction wasn't random, I missed that completely! You can disregard my point about the characters running around undermining the hiding mechanic then. I went back and finished the game, my only gripe this time would be that I felt the box pushing on level 3 was really hard (I ended up pushing it around the left side instead of the right, against the 2 guards, to beat the level). Really fun game overall tho.

Developer

The solution to the second half of level 3 is indeed not what it seems to be at first.