Strange. I just checked and I have the option "Ludum Dare submission URL". Did you maybe miss that?
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Hey guys, I would like to know if you have some funny bugs or glitches, that happened during the development. Or maybe something else, that happend.
I had one strange problem: I have robots that shoots laser beams to the player. But strangely they would only shoot in the left direction, but not on their right side. I doesn't made sense, it took me a while to understand why. And when I did, it was quite hilarious. You see, the robots can hit other robots and when they do, the laser beam disappears. And because the robots have their center x-/y-coordinate on their upper left corner (as per GM2 default), they would hit a robot, when they shoot on the right side - they would hit themself.
And sorry for the self-promotion, but it would be great, if you could check out and rate my game here (the graphics are way different now):
I enjoyed it quite a bit. But maybe the cards could have something like a sideeffect, as I thought my decisions depent mostly of the bonus. Maybe something like "You gain a bonus when you choose attack, but also lose more, when the enemy wins" or something like that.
I'm very satisfied how well my checkpoint system works. We one big level instead of many few and I don't wanted the player to replay the whole stage when they die. Also did a health bar for the first time and some attack animations. Not perfect or the best there is, but I'm quite happy about it.
Sorry for the cheap promotion part, but you can try all those great features out here :>