Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

Le Don

67
Posts
5
Topics
3
Followers
A member registered Jul 29, 2018 · View creator page →

Creator of

Recent community posts

Strange. I just checked and I have the option "Ludum Dare submission URL". Did you maybe miss that?

Hey, Dude, you can link your LD page to your itch page by using the tags. This way people finding your game here can visit your LD page and rate your game.

Hey, Dude, you can link your LD page to your itch page by using the tags. This way people finding your game here can visit your LD page and rate your game.

Hey, Dude, you can link your LD page to your itch page by using the tags. This way people finding your game here can visit your LD page and rate your game.

Hey, Dude, you can link your LD page to your itch page by using the tags. This way people finding your game here can visit your LD page and rate your game.

Hey, Dude, you can link your LD page to your itch page by using the tags. This way people finding your game here can visit your LD page and rate your game.

Hey, Dude, you can link your LD page to your itch page by using the tags. This way people finding your game here can visit your LD page and rate your game.

Hey, Dude, you can link your LD page to your itch page by using the tags. This way people finding your game here can visit your LD page and rate your game.

Hey Dude, maybe you should add the LD46 tag your game, so people can check and rate your LD page.

Hey Dude, maybe you should add the LD46 tag your game, so people can check and rate your LD page.

Hey, Dude, you can link your LD page to your itch page by using the tags. This way people finding your game here can visit your LD page and rate your game.

Dude, you can link your game to your Ludum Dare-page by using the tag. Otherwise people looking here can't find (and rate) you on LD.

Dude, you should link your entry to your LD45 page

Dude, you should link your entry to your LD45 page

Dude, you should link your entry to your LD45 page

Yea, saw (and commented) a minute ago. Again, thanks for playintg :D.

I like the background graphics! But the level design is way to complicated and it's not clear, where you're supposed to run.

Awesome, that's hilarious!

Wow, One Shot Gladiator, right? It lloks way different.

This looks amazing, but the controls are unclear.

I love the look of the game. I just wish the camera would be more closer.

I really liked the idea a lot!

That was quite interesting!

Wow, the difficulty spike after 2 was steep ^^. Really like that small headbump animation when the little guy hits the wall.

Very nice puzzle game.

Yea. I guess it might be easier, when the jump button wouldn't be at the same place as the move buttons. Or at least for me, as it seems I can't move and jump with the same hand.

Thanks, that's much appreciatet.

At the beginning I was confused and didn't know what was going. After that it was quite alright.

(1 edit)

At first I didn't get the game, but then it clicked and I had quite some fun.

Also really like the aesthetics.

I had a lot of fun with this game. It's simpel, but uses the Only rule very nicely.

I like the sound effects. But I couldn't get pass the second level :(

That's certainly a bug that goes against the only one rule.

That's hilarious ^^.

That looks insane :D

I really liked this game a lot! But as someone mentioned, the camera could be better, as it's getting hard to see, where you are running or jumping at.

(1 edit)

Hey guys, I would like to know if you have some funny bugs or glitches, that happened during the development. Or maybe something else, that happend.


I had one strange problem: I have robots that shoots laser beams to the player. But strangely they would only shoot in the left direction, but not on their right side. I doesn't made sense, it took me a while to understand why. And when I did, it was quite hilarious. You see, the robots can hit other robots and when they do, the laser beam disappears. And because the robots have their center x-/y-coordinate on their upper left corner (as per GM2 default), they would hit a robot, when they shoot on the right side - they would hit themself.



And sorry for the self-promotion, but it would be great, if you could check out and rate my game here (the graphics are way different now):

https://itch.io/jam/gmtk-2019/rate/462513

I enjoyed it quite a bit. But maybe the cards could have something like a sideeffect, as I thought my decisions depent mostly of the bonus. Maybe something like "You gain a bonus when you choose attack, but also lose more, when the enemy wins" or something like that.

I'm very satisfied how well my checkpoint system works. We one big level instead of many few and I don't wanted the player to replay the whole stage when they die. Also did a health bar for the first time and some attack animations. Not perfect or the best there is, but I'm quite happy about it.

Sorry for the cheap promotion part, but you can try all those great features out here :>

https://richarrest.itch.io/oneitemhero

Nice game, I l iked how the guy hangs at walls. Took some time to get use to the controls

Fine game, but it took me a moment to get, what's going on.