Nice! Schöner Aha-Effekt nach dem ersten Tod :)
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PHANTOM 22's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Polish | #8 | 3.823 | 3.909 |
Gameplay | #10 | 3.690 | 3.773 |
Innovation | #13 | 3.379 | 3.455 |
Sound | #20 | 3.468 | 3.545 |
Grafik | #21 | 3.512 | 3.591 |
Gesamtwertung | #25 | 3.379 | 3.455 |
Atmosphäre | #30 | 3.201 | 3.273 |
Umsetzung des Themas | #63 | 1.334 | 1.364 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Mega geiles Spielkonzept, dass sich super smooth zockt! Danke fürs machen. :D
Mega nice Mechanik. Ist unglaublich das es noch nicht mehr Games in diese Richtung gibt :D
Super fun concept that only clicked with me once round 1 was over. I could not take a screenshot of my highscore (something around 350 i think), because the game restarted right away. Really fun game that if fully implemented could make a super fun experience, expecially thinking about maybe having different ships on every playthrough so you have to plan which shots to fire when. This could almost be like a cool puzzle game.
We got only three ships left to destroy the enemy, we put the self destruct on every ship to 22 seconds, so we can deal as much damage as possible! You are our only hope, pilot!
The current build .02 is not complete, your ship can not take damage yet and there is only one phantom at a time in the game (instead of 2 or more). But you can still try to make a highscore with your three lives.
"I could not believe what was happening in round 2!" 😱
- clickbait thumbnail
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