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A jam submission

Ground ControlView game page

Submitted by dudif — 27 minutes, 19 seconds before the deadline
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Ground Control's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#17322.9142.914
Overall#19402.9572.957
Presentation#20443.0143.014
Originality#27882.8002.800

Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The controls are randomized every 5 seconds which gives the player a feeling like he is out of control.

Did your team create the art for this game during the 48 hour time slot?

No

We used pre-existing art

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 41 to 22 of 41 · Next page · Last page
Submitted

Excellent idea !! totally match with the theme

GREAT job team

Developer(+1)

Thank you for the feedback!
It's just me :)

Submitted

Great job! That one jump in the 3rd level drove me nuts lmao, hard game. The icons for the different actions were really good, made it clear what buttons did what. Well put together, good job!

Developer

Thank you very much!

Submitted

The best controls-change game out there, imo, because the controls are never too ridiculous, but they are still difficult to get your head around. 5 Stars for Fun and Presentation, but 3 Stars for Originality because there are numerous games that are similar to this.

Overall: 4 Stars.

Developer

Wow!! thank so so much! That means a lot to hear that.

Submitted

The challenge and concept are great!! 

Good job 

Developer

Thanks!

Submitted

A fun little game using the control changing idea in a way that isn't too fustrating. Levels were short and the fact that the 4 same inputs were swapped made adjusting to the new control scheme easy and quick.

Even with the countdown, it still felt a little jarring to suddenly do a move you weren't anticipating, definitely when you're already in the air, this causes slowdown as you generally just wait out the countdown between every few jumps, rather than risking everything for little reward. The last level with the wall of spikes addressed this, as it applied pressure to the player, more stuff like that!

Good work however! A fun little game! ^-^

Developer(+1)

Thank you so much for the detailed and great feedback!

Submitted (1 edit)

Good game mechanic and level design, but I feel like the setting didn't really match it. It could of been Mario, and it would still work. What I mean is that I would like a reason for the control to be the way they are. Anyway, good execution and it was easy to understand. No tutorial was needed, because there was enough feedback to get it!

As for the rest, the art is fine, I didn't find any bug, the music is well chosen and the SFX is well integrated. So Good Job !

Developer(+1)

Thank you!

Submitted

Interesting and challenging game. Once the spikes appeared, the challenge felt real. Very enjoyable.

Developer

Thank you so much!

Submitted

Great concept and extremely challenging, but always fair. Good job!

Developer

Thank you! :)

Submitted

Really fun game! Brilliant execution of the theme and a great idea, I like that you kept to the same 4 buttons and kept swapping those around for their purpose! Really fun, great job! :D

Developer

That's so great to hear! thank you so much.

Submitted

Nice game,  maybe first level could be shorter and  may be some power ups give usual control scheme for  a while

Developer

Thanks! Good ideas.

Submitted

I appreciate the countdown before the control swap, a lot of games with the same concept didn't have that.

Developer

Thank you for the feedback.

Submitted

Cool game! Had me constantly changing my mindset as to how I was going to approach jumps that would normally be quite simple in a platformer like this :'D. Great job!

Developer(+1)

Ha ha that's great. Thank you for the feedback.

Submitted

Nice concept and fun to play.

Developer

Thank you for the feedback.

Submitted

Fun game. Really makes you think to keep control. I suggest being careful about using shift in your controls as it can cause sticky keys to interrupt the player.

Developer

You are right! Noted. Thank you.

Submitted

Really clever idea! Hoped to meet Major Tom in the end though. :D Well done!

Developer

Ha ha :) Thank you!

Submitted

The changing controls really mess with my brain. Truly out of control :p

Developer

Ha ha :) Thanks for feed-backing.

Submitted

This game is really out of control, I liked it !

However, the time to process the new keybind was a bit short, I preferred to wait for the good control instead of switching each time. To help the player with that, maybe you could add specific colors for each key or just bigger controls in the interface. 

Overall, you really did a great job, kudos for the game!

Developer

Thank you for the great advice and for playing my game :)

Submitted

This game is really confusing... I loved it ! Thanks for the game :)

Developer

Thanks that's great to hear!

Submitted

love how the controls change and there's a key at the top to clearly indicate what to do

good job!

Developer(+1)

Thank you so much for your kind feedback!

Viewing comments 41 to 22 of 41 · Next page · Last page