Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

UnhoardingView game page

Submitted by klettari — 12 minutes, 43 seconds before the deadline
Add to collection

Play game

Unhoarding's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#20102.8102.810
Presentation#24072.8622.862
Overall#25812.7072.707
Originality#26702.8452.845

Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
"Out of control" thematically, not mechanically: "Your parents' treasure hoard is all over the place! How do you get around?"

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted(+1)

The game is simple but nice, at first it's hard to understand what's the objective of the game( the first level I wasn't sure why I won ), maybe adding it in the description would be enough, you don't even need to make an in-game tutorial. The level design was really nice also, puzzles felt great! 

I did not quite understand the objective of the game.  Art is nice, but I couldn´t get the dragon to turn around to see his face.  Maybe the game did not run fully in my laptop.

Submitted(+1)

That was pretty cute! Easy to understand, just very short. But well, it is a gamejam, and better do it well than do it long!


And the dragon is adorbs, too.

Submitted(+1)

A fun little mini-game! you could easily expand upon this idea and make a cool game. good job!

Submitted

I like the visual aesthetic of the game, but I don't really get what's going on? I kinda just won each of the levels, and I'm not sure why.

Submitted(+1)

A pretty nice visual aesthetic for the game! I was initially just wanting to gather all of the gold into one pile to clean the place up a bit, and was saddened when I couldn't. :P I like the gameplay, and think it could be taken further for a nice little puzzle game experience. Game would also benefit from some nice, satisfying clinky coin sound effects, but I'm sure if you are continuing development that you'll be on top of that anyways. Nice job!

Submitted(+1)

Wow the character is really cute and really cool platformer game. If you have the motivation you should keep polishing this game.  Congrats on successfully submitting a game to the jam and I hope you learned a lot of new gamedev skills.  Please check out my game when you have free time :D

Submitted(+1)

A short but sweet game with some nice puzzles cant wait to see more!

Submitted(+1)

Nice game! I really like the puzzles and I'd love to play some more!

Submitted(+1)

Original Theme.  I like it.

Submitted(+1)

Lovely art and cute theming! Hope to see more!

Submitted(+1)

This game is pretty cool! I really enjoyed it and its main mechanic, i liked the art style a lot, please keep working on it even after the jam, i think that's a cool project! Please check out my game too :D

(+1)

Its got an extremely interesting main mechanic that's explained well without needing any tutorial and the art was beautiful! With some music and more mechanics, you could have a very enjoyable puzzle game! Good job!

Submitted(+1)

This is interesting, there's a lot of potential here, this is not a mechanic that I have already seen ! Nice game !

Submitted

Its cute, i expected more interactions with the gold piles apart of moving them off the way

Submitted(+1)

Nice little puzzle game. It'd be cool if you could expand on it in the future. Great job!

Submitted(+1)

It is a fun story and the dragon is cute. The gameplay is simple, but I like it. It looks nice when you stack the gold. I wish there was more levels, but you can always add that when the jam is done. Well done :)

Submitted (1 edit)

Its cute but very easy and not really fitting the theme of the jam besides the story. Hopefully you will add new mechanics to the game later. Putting the piles together was an interesting twist on block pushing.

Submitted(+1)

The gameplay mechanic is one I've not seen before, so +1 for that. I found that the lack of effect sounds and animations made the game-player interaction a bit more difficult, since I didn't get any feedback whether I won a level, or if I advanced to the next one or not. Besides this issue, if you watch a couple more game design videos or if you manage your time a little better, I'm sure you can make a way better game with a similarly original idea.

Submitted(+3)

I sure can relate, there are gold piles everywhere in my flat...

Viewing comments 23 to 4 of 23 · Next page · Last page