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Wooly Workshop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #201 | 3.400 | 3.400 |
Sound | #263 | 3.000 | 3.000 |
Theme | #341 | 3.182 | 3.182 |
Aesthetics | #510 | 2.836 | 2.836 |
Story | #522 | 1.855 | 1.855 |
Overall | #529 | 2.636 | 2.636 |
Mechanics | #580 | 2.273 | 2.273 |
Fun | #647 | 2.164 | 2.164 |
Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Yes some sounds from Opengame Art
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Comments
Interesting prototype start.
Took me a while to understand what I could do besides rotate the room and after that I thought I had no influence over where to place items as they seemed to appear randomly.
But I think there is a bug with the RayCast(?) that determines where to place an item. It only seems to work correctly in one room rotation.
Saw in other comments that you have pre visualization on the list and I agree this would be a good addition :)
Exactly a bug with the raycast that I'm waiting for the results to be out before fixing, because I think it'll change a lot of other things in the game. And also, a tutorial or some guidance for the first time players !
Its a good start for a game, is there a way to rotate the objects or just the room? Good work! :)
During the time of the jam I couldn't implement the rotation of object, only the room rotate (and it needs to be polished) but I'll try implement it in a future version
Sounds and FEELS good to play, love the music and the sound design !
Quite surprised that such a prototype was done in so little time :D
Cool idea. I like the music and SFX.
Cool idea. I like the music and SFX.
Unfortunately I could not figure out how to place items, so I can only appreciate the idea.
Thank you for trying my game ! So far you need to click on the item on the left side menu and click on a tile where you want it to be. As some people commented, I'll try to implement some previsualisation in a later version and a tutorial.
Cool idea, and the music worked well! Good luck with the Jam :)
Placement indicators would help. Congrats on submission!
UI Scaling was my main issues, could do with being a bit bigger. And having a version showing where it'll place would be good.
Interesting take on the theme, it's great to see where people take it :)
Noted ! I'll add it to my rework of the UI ! Previsualisation is also on my to do list !
Good little cozy game with good music and sounds! Could use some tweening and placement indicators when you hover over a piece of the floor.
It looks cute. After a couple of rotation, the furniture was going into random places instead of where I clicked.
An artist's studio is indeed their own Tiny World. Nice take on the theme.
I love casual, cozy games like this! Your models are really cool and fit well with each other. I had fun designing a little art studio.
I liked the unique concept. The music is good
Definitely a unique idea for a game. Too bad you didn't have time to add the wooly textures. 🧶
I had something procedural working in blender but unfortunately I never managed to transfer it to Godot. So I'll learn and find a way for after the jam !
Cute builder game, I like the variety of assets and 3D models in the game! Cozy and chill. The view was a bit too far away, I wish I could see the wooly items closer. Also when I placed items, they would spawn in random locations sometimes. Some exact and precise and some miles away, not sure what I clicked there.
Thank you ! I totally agree, the view can be improved, so anyone can look at his room from a better angle. And the random location is the bug I'm hoping to fix with a new iteration after the results
Nice little game and I like the music! For some reason pressing my PC’s audio volume increase/decrease buttons cause the room to rotate.
Good job! It's relaxing and I hope you keep working on it. It's a cool little grid based builder.
Good job on your project. I'm glad you gave the write-up on your itch page to explain your concept and what was missing. It gave me a better idea of what you were going for. I hope you will have the time and add more to the game to fulfill those ideas. Keep up the good work.
A nice and relaxing one. I have no 3D modelling skills and have yet to make a building game like this so it all seems like magic to me :) Well done.