An interesting take on the theme! I got stuck with the red boxes and didn't know what to do :(
Good job on thinking of something unique!
Criteria | Rank | Score* | Raw Score |
Music | #69 | 3.758 | 3.758 |
Aesthetics | #198 | 3.727 | 3.727 |
Theme | #208 | 3.667 | 3.667 |
Mechanics | #295 | 3.030 | 3.030 |
Overall | #430 | 2.970 | 2.970 |
Sound | #513 | 2.182 | 2.182 |
Fun | #521 | 2.576 | 2.576 |
Story | #629 | 1.636 | 1.636 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
https://kenney.nl/assets/ui-audio, https://pixabay.com/music/modern-classical-dobranoc-219730/
An interesting take on the theme! I got stuck with the red boxes and didn't know what to do :(
Good job on thinking of something unique!
Good job with your game. It took a bit, but I got what was needed to get through the game. Unfortunately, I was terrible at it! Haha. Cool concept. I really like the visuals with the way the light reflected out. That was a cool effect. I thought the music fit the desolation of space perfectly. Keep up the good work.
I really like the idea that the world is the text itself, I think that's a cool way to approach the theme. It was a little complicated to understand at first, even reading the description but that tends to happen with fresh mechanics so I think that's a good thing. Congrats on making something unique :)
Are you supposed to be able to push the boxes around with just your orb? They felt solid at first, but if I keep pushing they eventually give way and float out of the way. I got to the bridge, grappled over to it, but missed and went flying off into space haha oops! Cool mechanic and creative way to fit in the theme!
Unique mechanics, nice visuals and sound design. The initial zoom in is a nice touch. Unfortunately, the mechanics are hard to grasp. Could have used a tutorial or better instructions.
Lovely game submission. Very nice visuals and pleasing music. It can be a little challenging but still a very good job on making this game.
Can't comment much on the overall game cos I can't get off the first letter. But otherwise the included mechanics, the screen zoom at the start and ambience are well made
Nice job on the submission! The music and aesthetic makes this such a calming experience. I found it hard to understand the mechanics, so a tutorial would have been nice. But overall great work! Keep making games!
This is really good for a first game jam.
You have a nice visual style, music that fits and, interesting and complex mechanics.
I had a few minor bugs, but that is likely for playing the game in the window rather than full screen (this can break mouse position based mechanics at times).
Congratulations on your first jam!
Real nice concept! The way it zooms in to the title to start the game was really good and loved the overall puzzles in the game!
i LOVED how you see the title and then it zoooooms in to the actual game play. the choice for no sound made sense, and the music choice did feel calm and soothing. great job on your submission!
Wow, wait. I'm seeing people say this is your first jam project?! This is a really neat concept. The different blocks and mechanics are kinda tricky to figure out at first, but I absolutely love the transition from title screen to level! The music is super fitting and chill. Saved this one to revisit later.
Huge respect for this being your first jam project! It took me a moment to understand what to do, but once I got it, I really enjoyed the mechanics.
Huge respect for this being your first jam project! It took me a moment to understand what to do, but once I got it, I really enjoyed the mechanics.
Cool game, it looks beautiful, and the background music really fits the vibe. But you should definitely add instructions or a tutorial. It took me a while to figure things out, and I still can't tell what the red cube does.
I love the music and the vibe this game gives off. But yeah, it was also very hard for me. :( Maybe you should make the camera bigger so we can see more, or have a free-look option, or have more grapple uses. But other than that, this is a solid entry. And you did it solo! Very well done.
Really cool game, I loved how the title screen becomes the actual map, that's such a cool presentation! I found it super hard in normal mode, so I didn't get very far, but it was kind of cozy and relaxing just trying out different strategies,
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