Nicely delivered. Sound and music were nice matched to the atmosphere of the game. I liked the mechanic a bunch. Honestly, I hope you continue to polish this one up.
Play game
Graveyard Shift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #52 | 3.889 | 3.889 |
Music | #55 | 3.889 | 3.889 |
Fun | #63 | 3.926 | 3.926 |
Sound | #77 | 3.556 | 3.556 |
Aesthetics | #97 | 4.074 | 4.074 |
Theme | #290 | 3.222 | 3.222 |
Story | #395 | 2.296 | 2.296 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
SFX from pmsfx.com, music from nosoapradio.us
Link to your source?
https://github.com/HarrisonDunnCFHM/GraveyardShift
Comments
wonderful execution, feels like it is right on the verge of being publishable as is to an app store somewhere! Could have played for hours (almost did!) loved the innovations on match 3 (at least what I know of it, I don't have a lot of exposure). second level having not full grid added new strategy, when and where to fill with dirt and graverobbers really had me thinking.
I played this for like, half an hour. I would have played even longer if I felt that it was balanced such that winning was always possible, but I started to have my doubts x) also there were some bugs where multiple things would fall in one slot and cover each other up. But I still tried again and again because this was really fun! And it looks really good, too. Excellent work with this game! The music and art style work very well and the gameplay is addictive. I got to the level where you needed 12 skulls, and had the flower items. Despite a few little bugs and scaling issues, (the how to play on full screen was covering up some text) this is a really impressive entry, especially for one person alone.
Thank you so much for the kind words, Maya!
Yeah, there were a few bugs that I was having trouble reproducing in testing (doubling up, or bones just magically changing other pieces into bones!). And you're right... there wasn't any guarantee a level was finishable. I tried to counteract this by making the clear requirements significantly lower, but it only lessens the sting when you get a failed board. I think it's missing one more 'tool' for the player to use to feel better, but a simple reshuffle feels wrong. Certainly something to noodle over if I decide to add more post-jam.
Thanks again for playing <3
Wow, this was the most addictive game I've played in this game jam so far!
I was really impressed with how well-made this was, and by the depth of strategy involved. It took me quite a few tries before I had fully processed the instructions and knew what I was doing. Really impressed you managed to get this made within the jam duration.
I eventually got stuck on the level shaped a bit like an 'H', even though I really wanted to get further. :)
Great graphics and choice of music too! Well done!
this is a really addictive game. I was supposed to test different games, when I started playing this one and it took 30 minutes ... that's great! it is refined in every way, I am delighted.
Hello fellow GDTV2021 jammer.
Nice one! It even mostly works on mobile - just adding a reset button and it'd be perfect for playing away from the computer :)
A very simple but addicting design. The blocks are drawn beautifully!
It really surprised me how difficult the game can be given how simple the ruleset is. Great work!
Great game! :)
Love the puzzle aspect, it's done really well.
Love the tiles dropping as well! Will totatly be having a poke in your source to learn from you. Maybe i'll resurect Gem Mountains better then before because of it :D.
Well done!
This game is fun to play, I was hooked for like 20-30 minutes. The aesthetics look great, and I'm impressed with how polished it looks.
Surrounding a graverobber with dirt and turning him into bones made me yell out in excitement
This game is quite addictive. I appreciate the concept because it is straightforward. This is without a doubt the best basic game I've ever played after Inferno.
I like the drag selection, really cool.
The crunchy sound effects and music are also nice.
Pretty fun to play, except when I got stuck or got no way to clear without a graverobber reaching the bottom and was forced to reset.
Good job!
Good job on the game once again, and top quality choice of game name 😎
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