Woah, so much to do in this burger-griller-shooter-defencebuilder-game!
Cool entry!
Criteria | Rank | Score* | Raw Score |
Gameplay | #18 | 3.833 | 3.833 |
Audio | #22 | 3.700 | 3.700 |
Overall | #36 | 3.607 | 3.607 |
Graphics | #66 | 3.733 | 3.733 |
Innovation | #66 | 3.400 | 3.400 |
Theme | #153 | 3.367 | 3.367 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
GitHub repository url
https://github.com/hazN/BurgerPunk
Woah, so much to do in this burger-griller-shooter-defencebuilder-game!
Cool entry!
Ok...wow. This is impressive. I can see this as one of those games that, if developed further, can be commercially successful on Steam. I had a good chuckle between serving the patrons and shooting down the thugs meleeing the restaurant.
very funny + love the world building -- lagged a bit on my computer BUT my computer is old. it's crazy to see how much work you guys got done in 2 weeks so it's frickin awesome. i would definitely suggest maybe some mini-games w/ the kitchen area, since it was def very fun to keep going outside to defend the restaurant. otherwise AWESOME JOB!!
Ah yes, working at a Burger King serving burgers until the Pizza Hut employees show up and I have to take care of them. Just another normal day. 😆
All jokes aside, this is a pretty fun game and I'm impressed that you guys made so much in the 2 week period. I especially like the bitcrushed voices which reminds me of older games like the original Mortal Kombat (FINISH HIM!).
Amazing work! 🍔
This is great. The UI is 10/10, fun little fast paced game. Only complaint is nothing is better than pizza. Big Pizza Forever!!
Such a innovative concept! I'm on my phone so only played till the intro story but will play it again later for sure! Imma go n eat burger after this haha ;)
Wow, that is pretty impressive for 2 weeks! The backstory was fun too, nice work!
Challenging but fun game! the concept of a pizza mafia was also quite fun! Congrats!
This was a fun game, challenging at times but enjoyable. I don’t see how this fit with the theme though. Maybe if you spent some time explaining it in the description it could help. I felt some of the movement was too quick and I got so many orders on day one I didn’t know what to do! However, once I got the hang of the game I really enjoyed playing it. Good job!
Thanks for playing. The theme is interpreted in a more meta way than literal: the player has to juggle spending time inside the restaurant cooking and outside defending it, as well as deciding how much money to spend on employees (bolstering your earnings) versus on barriers/bouncers (bolstering your defenses). If you neglect either one too much, you will have a much harder time. We also touched on balance as from a narrative standpoint. I'm happy you enjoyed and we'll update the description for sure.
Although you provided a bunch of help pages I felt completely lost on what to do- The movement of the character is a bit too fast and although there were customers I did not get how to serve? Would be nice if a tutorial within the game play is included here, as there is (I think) a bunch of stuff to do! I also kinda miss the "real" connection to the theme, but I see the potential of a very good game here! Art style and music/SFX fits very well, while the UI needs some more polish to be consistent.
I appreciate the feedback, I can see how it could be confusing so will have to see about making the tutorial more integrated in the future. The theme usage is to balance between managing the restaurant and defending from waves of pizza pinks. To serve customers you pickup the order from the counter or cash register and then press e on the customer, I'll definitely look into making that more intuitive. Again thanks for the advice!
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